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@Koochi-Q wrote:
@tziiwareTotally disagree here. If you knock someone mid-range, you have multiple options to choose from. Saying that knocking someone mid range with a lifeline in team is 'pointless' tells me you just try and rush them most times and die...
A viable option for mid range elimination is knocking, not rushing forward, but have the 5-8 seconds of revive time to get closer and put pressure on the 1/2 others in the team until you finally reach them. This way you can assess the situation with more variables in your favor instead of rushing. Like for instance the position of all members, their aim, their health status, are there other teams nearby and so on
You may disagree, but he is 100% right.
First of all, in order to down someone, you will probably receive damage as well, so you need to heal, most of the time with bat, which takes the same time as auto-revive, which is 5-6 seconds.
And if you wait, he will just cover on something(this game is full up with cover) and just heal and you obviously did nothing.
Also when you push, this means you are moving forward without cover, and there is a big chance to get way more damage than you will inflict, because obviously they will be on the cover.
In a such fast paced game you don`t have much time to think, even 1 seconds in this game is the difference between life and death.
Auto-revive is all wrong for million reason we already stated.
@LordloshBang Who says you can't push having cover as well? If your full team pushes in the open in the face of the enemy that's your fault. Ever heard of flanking your opponents? You can counter the autorevive in so many ways. Gibby and Bang's ults, Caustic o Wraith's abilities, Loba's bracelet, Octane's jumpad. You have so many options to easily get rid of the team. Another one is to always have at least 2 grenades so you can throw them at the right time to knock again the guy that got revived or zone Lifeline to make her impossible to reach her teammate. I see plenty of possibilities so i don't understand all of this hate to lifeline.
- 6 years ago
@Cro_Pittt wrote:@LordloshBang Who says you can't push having cover as well? If your full team pushes in the open in the face of the enemy that's your fault. Ever heard of flanking your opponents? You can counter the autorevive in so many ways. Gibby and Bang's ults, Caustic o Wraith's abilities, Loba's bracelet, Octane's jumpad. You have so many options to easily get rid of the team. Another one is to always have at least 2 grenades so you can throw them at the right time to knock again the guy that got revived or zone Lifeline to make her impossible to reach her teammate. I see plenty of possibilities so i don't understand all of this hate to lifeline.
Bangalore ult right ? Nice joke. He will be gone by the time missiles start dropping ...
Are we playing the same game?
So you going to use Gibralter ulty for Lifeline revive, right ? And what if they are in the cover, like a lot of the games take place into ?
And how exactly Loba bracelet or Octane`s jumpad is countering Lifeline auto-revive ? You gotta be joking, right ?
Always have at least 2 grenade to counter a passive, thats a good thing, to make you wear and keep a slot, just to counter someone passive.
We already talked about the grenade, and that everyone with a brain use them to start the engage. But you obviously overslept that part.
As far as flanking your opponent, this is strongly depend on the situation. In many situation you can`t do this, also auto-revive does not take forever. You are going to lose a lot of time.
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