3 years ago
MM is Constantly Changing
I should've posted this earlier but this is about matchmaking in Apex and how it is constantly changing, using different variables to determine what type of lobbies you get into. I feel like Respawn...
MM has gotten downright wacky this week.
I haven't solo q'd trios in like two weeks due to better opportunities for powering the BP (LTMs). I got a quick coaching session in this morning, and hoLEE! First two games I got the same duo of mediocre players like myself. We were deleted first encounter by masters triple stacks both times. I don't usually see these people at all in my solo q games. Third game, I got matched up with a wake and wrath badge bearing Pred duo. This never happens. We did OK, I was actually able to be of some use to my outsized team mates instead of being a liability, but we succumbed in a multi-team carnage at Containment.
In my solo q this season, I have almost without fail been expected to backpack two players worse than myself, or sometimes a team at about my skill. Typically I'll get 2-4 kills or so and go on to get wrecked mid to late game. I didn't have much time for the session so I left it off there. Strange times at the end of seasons. I'm not sure what threw me into the deep end today, but I'm looking forward to getting returned my to my proper ELO next season.
I just had a thought. In the last week, if I did a no-fill the next morning to pop out a challenge or just grab a treasure pack, I was several times the champion, I guess from having well over 1K damage and 8-10 kills in my last "match." I wonder if those gun run stats have now bumped me into the next pubs MM tier in trios. My three matches today felt so off from my usual solo queue experience. But I'm also used to the MMing seeming pretty terrible in the last few weeks of the season, too. So I dunno. This season is the first time in several seasons that I've solo queued in any significant quantity.