Forum Discussion
I agree that Pathfinder's grapple and ultimate cooldowns can be increased a little, but it's either that or range reduction, both seems too harsh since he's quite big.
Increasing the cooldown on phase shift for Wraith i'm against, it's already "extremely long" since it's about the same as bloodhound's scan, and can only be used once in a fight. Bangalore's abilities are much better to get away. (Wraith and Bang are my most played)
I think they should increase the cooldown on Wraith's portal tho, but keep the range.
I like the idea of bloodhound getting a small movement speed increase when following tracks, but this may not be useful since he'd be full sending solo while his squadmates are still way behind.
I like the idea of mirage being able to make decoys of his squadmates. Mostly one of the main issues with his decoys however is the fact they are unarmed. Your weapons are not see on the decoy which is the main reason they're so easy to spot.
If mirage's decoy ran with a weapon on the back, or in hand, it would be much better.
As for crypto, i'm not sure if the drone should have stealth, but I agree it could have like 20 health or so, 50 seems too much, it's a tiny frail drone, it shouldn't be able to take 4 R99 shots and still fly, or hell, even a Wingman 50 caliber shot, and somehow still remain functional.
Good post tho.
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