Forum Discussion
7 years ago
this should be pinned
- 7 years ago
And that´s why most devs nowadays go the easy path.... develop game for consoles first and then just release it on PC too, but don´t take the PC community serious or even care about them... it´s only for additional cash income.
I´m not saying Bioware did it... but if you watch the market nowadays, you can see a pattern.... it´s all about max profit.
And that´s easier on consoles because you don´t have to make additional contracts for anticheat software, don´t need to hire additional support to check reports and you don´t need to hire some extra devs who develop different systems ingame to prevent cheating or help other people reporting them.
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