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@DaAceXDYour skills didn't get an update - it's just before when you missed a pathfinder you would scream "HITBOX HITBOX HITBOX" and now that you're choosing not to do that - the hitbox is magically 100% better even though they've changed barely anything :D
Hitting for 5% more means that whenever a pathfinder would have escaped with 5% health or less, he doesn't - he's dead. It means everytime you run into a pathfinder who has been shot by someone else - he's weaker than he would have been before this passive existed.
Of course more pathfinders are dying, because whether we're good players, crap players or middle of the road - we take more damage.
Basically players who would have cried about not getting enough hits on Pathfinder are being bribed into ignoring that this issue isn't actually fixed. I've got the fatboi twitch prime skin for Path and I ran it for a day to see how much more successful I was. In gold ranked at the time when barely anyone had gotten to gold, it was a marginal difference. In normal apex vs the full range of players : it was a huge difference and presented a clear advantage over the model that the hitbox is built to.
@Anlbrd wrote:@DaAceXDYour skills didn't get an update - it's just before when you missed a pathfinder you would scream "HITBOX HITBOX HITBOX" and now that you're choosing not to do that - the hitbox is magically 100% better even though they've changed barely anything :D
Hitting for 5% more means that whenever a pathfinder would have escaped with 5% health or less, he doesn't - he's dead. It means everytime you run into a pathfinder who has been shot by someone else - he's weaker than he would have been before this passive existed.
Of course more pathfinders are dying, because whether we're good players, crap players or middle of the road - we take more damage.Basically players who would have cried about not getting enough hits on Pathfinder are being bribed into ignoring that this issue isn't actually fixed. I've got the fatboi twitch prime skin for Path and I ran it for a day to see how much more successful I was. In gold ranked at the time when barely anyone had gotten to gold, it was a marginal difference. In normal apex vs the full range of players : it was a huge difference and presented a clear advantage over the model that the hitbox is built to.
@DaAceXDYour skills didn't get an update - it's just before when you missed a pathfinder you would scream "HITBOX HITBOX HITBOX" and now that you're choosing not to do that - the hitbox is magically 100% better even though they've changed barely anything :D
1# Im chosing to hit them now? This isn't the matrix lol.
I chose to hit them a long time ago but i din't.
if only things in life where so easy huh?
2# never claimed it to be 100% better, And its not magically there is a lot of technical stuff going on that may seem like magic to you.
But i can assure you its not.
3# How do you know they barely changed anything? Unless they released a technical report on what they did change ( No your playdough pictures are not a good technical report. )
They lack latency issues, movement issues, skin issues. AND its only from the front no the sides or in a angle.
4# Never screamed HITBOX HITBOX HITBOX. When i missed a pathfinder i should have hit.
Why do you make up stuff im thinking and saying?
it makes the arguments a bit weird..
Hitting for 5% more means that whenever a pathfinder would have escaped with 5% health or less, he doesn't - he's dead. It means everytime you run into a pathfinder who has been shot by someone else - he's weaker than he would have been before this passive existed.
Of course more pathfinders are dying, because whether we're good players, crap players or middle of the road - we take more damage.
- I din't talk about killing them but about hitting them. There is a HUGE difference.
Basically players who would have cried about not getting enough hits on Pathfinder are being bribed into ignoring that this issue isn't actually fixed. I've got the fatboi twitch prime skin for Path and I ran it for a day to see how much more successful I was. In gold ranked at the time when barely anyone had gotten to gold, it was a marginal difference. In normal apex vs the full range of players : it was a huge difference and presented a clear advantage over the model that the hitbox is built to.
- So your just assuming no one is playing against pathfinders with the huge skins?
In the patchnotes they even announced that they are going to check on the big skins and change things if that is neccesary.
So we are not getting bribed into anything.
- 7 years ago
@DaAceXDIf you're not going to read, I'm not going to dignify you with any replies :/ I didn't say you're now choosing to hit the character, I said you're now choosing to not blame the hitbox when you miss, hence my original comment about it being a placebo effect.
Repeating the word technical doesn't make what you're saying more reliable :/ The image I posted was just a map of where you can go into game with your friend and shoot to see if you get hits. You said earlier in the thread you've done this so I'm shocked that you can suddenly announce to the world that the hitbox is good when it's essentially not changed whilst the character is stationary.
So, you can follow the same instructions I gave earlier and see that the hitbox is near identical whilst the character is stationary. And your 'personal experience' evidence is met by my 'personal experience' evidence. You say it's a lot easier for you to hit Pathfinder now, I say it hasn't changed.
The difference is - what I say is backed up by something we can measure.
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