Please reconsider the midseason nerfs
The game has released several nerfs for the mid-season patch. I hope they will reconsider these, or at least undo them after this season ends.
One they are nerfing the havoc to not hold as much ammo at one time. It is hard enough to fire the havoc as it is since it was last nerfed at the beginning of season 20. The recoil is now much worse and it is harder to get a kill with it, you are lucky to do 90 damage with one clip, you can knock a player with a white shield during a hot drop if they are close to you and focused on something else, but that's about it. The gun already has a delay and a huge recoil, it doesn't need any more disadvantages. It's one of only 3 guns that are newbie friendly, and the cheaters will still have an advantage with their zero recoil and enhanced damage. This nerf will only benefit the cheaters and hurt the fair and square players.
Another nerf is to Bloodhound's skills. With a system like switch where it is very difficult to see players that are far away, and some players don't render when there is too much shooting, Bloodhound's skills were all I had to keep a competitive advantage. This nerf will limit the ability to see through smoke and gas, and will make it take longer to charge the tactical scans. Again, this will only hurt newbies and fair and square players, cheaters have wall hacks that can do this stuff anyway, and nerfing what little advantage fair and square players had is a mistake.
Other legends are being nerfed as well, such as Bangalore and her smoke bomb.
If anyone in the game's development department is reading this, please rethink these nerfs. The game has enough problems right now and is hard enough to play without more issues.
Can other players please chime in with your opinions on these nerfs as well? We need to let them know beginners and fair players need some kind of way to counter players that are using technology to get an advantage.