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hayhor
2 years agoHero
@AymCTL The havoc is broken. It's so powerful you can down multiple people with one clip. Honestly it probably needs a 1 damage nerf to go with this. Or buff the smgs again.
- 2 years ago@hayhor Yea the nerf is quite weak
- AymCTL2 years agoSeasoned Ace@hayhor I'm curious which console you are playing on, because I play on Nintendo Switch and what you describe is how the havoc used to be before season 20. I used to be able to quickly wipe out a whole squad by myself and take my two teammates banners to get revived with just the havoc prior to season 20. After season 20, the recoil was increased to the point it jumps to the top of the screen on the first shot so you need to start way on the floor before shooting, and the shots are now so weak if you can knock one person with a clip you are lucky, you average about 90 per clip on the ones you aren't so lucky on. Of course, the switch no longer has aim assist for the joy con controller so that could explain the bad recoil, but it's interesting the havoc changed so much for me, but others are saying it's still broken.
Also, as for Bangalore, they should just nerf it for algs then and leave it for regular players if that is the case. It seems like a bad business model to change a game to favor a handful of players at the expense of everyone else.- hayhor2 years agoHero@AymCTL I play on ps5. Your issue is likely a syncing issue. The havoc does have pretty strong recoil overall but I just run a 1x and use it for close range so half the time I'm just hip firing it. Its the best smg in the game and its not even close. The gun is so strong that some pros run 2 of them at end game.
- hayhor2 years agoHero@AymCTL Algs is Apex biggest marketing tool. They spend millions on it yearly. Unfortunately a by product of this is nerfs based on it. As a dedicated algs watcher the nerfs are needed. You can't see anything during fights.
Plus you said it yourself- You said they removed your competitive advantage with BH. No one else could see but you. I hate teammates that smoke us when enemies are pushing. Now I will be able to see them so that is good.- AymCTL2 years agoSeasoned Ace@hayhor The issue with the havoc has to do with the season 20 changes that were made to the switch version. Even the graphics were downgraded for that season and the sound effects were changed, along with the movement being slowed and all guns changed.
As for the nerfs, I get what you are saying about the marketability of the algs, and that is necessary to keep the game afloat. However, the only players these nerfs will hurt are the ones that are trying to play the game fairly and the beginners. Players in the algs are good enough they can just change their strategy, and the smoke problem is something they can easily work around. Cheaters will keep these skills since they can see through walls already, and the havoc nerf won't matter since they have no recoil and high damage, meaning they will still laser people down in the same amount of hits regardless of the nerfs.
So, it seems to me the only ones to benefit from this are cheaters and people who lost tournaments from smoke. The biggest losers in this will be the other 75% of the playerbase and anyone trying to learn the game from scratch.
Also, I wasn't trying to get an unfair advantage with bloodhound, but when the software would not render a player I could still see them with the ultimate or tactical. Extending the charge time for the tactical or nerfing the ultimate will hurt those that play on systems with less capable graphics.
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