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The idea that aggressive = not smart play is hilarious. Taking the fights that others dont want to have.
My opposition to what I call camping and others think is tactical is that without aggressive play the game boils down to people literally immobile on the edge of the ring until they need to move for the next one, as was evident in the so called elite queue.
All the guys who postulate that camping is the smart mans play seem to not realise that without people moving and engaging in fights youre left with maybe a fight at the start, then a 15 minute wait for a clusterf in a circle the size of a beer matt, again - as was seen in the elite lobbies half the time.
Its not about epeen for high number stats next to your name, its about engaging gameplay rather than endless waiting to be moved along by the ring.
The thing apex does better than the other BRs is its fast paced gunfights. Cater to the crowd who dont want to fight for the first 12 minutes of the match at your peril. If you removed all the self-professed smart players who hide on the edge of the ring, no one would notice. If you take out the guys willing to get into fights anywhere on the map - youve lost what apex is to everyone I play with, without exception.
@Anlbrd wrote:The idea that aggressive = not smart play is hilarious.
My opposition to what I call camping and others think is tactical is that without aggressive play the game boils down to people literally immobile on the edge of the ring until they need to move for the next one, as was evident in the so called elite queue.
All the guys who postulate that camping is the smart mans play seem to not realise that without people moving and engaging in fights youre left with maybe a fight at the start, then a 15 minute wait for a clusterf in a circle the size of a beer matt, again - as was seen in the elite lobbies half the time.
Its not about epeen for high number stats next to your name, its about engaging gameplay rather than endless waiting to be moved along by the ring.
The thing apex does better than the other BRs is its fast paced gunfights. Cater to the crowd who dont want to fight for the first 12 minutes of the match at your peril. If you removed all the self-professed smart players who hide on the edge of the ring, no one would notice. If you take out the guys willing to get into fights anywhere on the map - youve lost what apex is to everyone I play with, without exception.
I think no one ever said agressive = not smart play
No one ever said camping = camp at 1 place the entire time, and move to next good spot and camp the entire time.
I've never seen anyone do that in this game because it's not possible. By design, this game make it impossible to just defend in 1 place the entire game.
The concept of camping? It's part of the whole gameplay.
- You play aggressive when you need to.
- You move to the better spot and use it to your advantage to win the fights.
- Sometimes, you stop and "camp" in that better spot for like 10-20 seconds, if you predict the other squad will come. ( Don't tell me you stay on the open area the whole time or jump into the middle of the combat when you know other squad are behind you)
- You pick the more defensive playstyle since your lineup supports that ( for example: Caustic, Lifeline, Watson)
I really want to laugh when someone said camping means i have to stay at the edge, sit there for more than 5 minutes. It's way so wrong.
- 6 years ago
@d3adc3II wrote:
@Anlbrd wrote:The idea that aggressive = not smart play is hilarious.
My opposition to what I call camping and others think is tactical is that without aggressive play the game boils down to people literally immobile on the edge of the ring until they need to move for the next one, as was evident in the so called elite queue.
All the guys who postulate that camping is the smart mans play seem to not realise that without people moving and engaging in fights youre left with maybe a fight at the start, then a 15 minute wait for a clusterf in a circle the size of a beer matt, again - as was seen in the elite lobbies half the time.
Its not about epeen for high number stats next to your name, its about engaging gameplay rather than endless waiting to be moved along by the ring.
The thing apex does better than the other BRs is its fast paced gunfights. Cater to the crowd who dont want to fight for the first 12 minutes of the match at your peril. If you removed all the self-professed smart players who hide on the edge of the ring, no one would notice. If you take out the guys willing to get into fights anywhere on the map - youve lost what apex is to everyone I play with, without exception.
I think no one ever said agressive = not smart play
No one ever said camping = camp at 1 place the entire time, and move to next good spot and camp the entire time.
I've never seen anyone do that in this game because it's not possible. By design, this game make it impossible to just defend in 1 place the entire game.
The concept of camping? It's part of the whole gameplay.
- You play aggressive when you need to.
- You move to the better spot and use it to your advantage to win the fights.
- Sometimes, you stop and "camp" in that better spot for like 10-20 seconds, if you predict the other squad will come. ( Don't tell me you stay on the open area the whole time or jump into the middle of the combat when you know other squad are behind you)
- You pick the more defensive playstyle since your lineup supports that ( for example: Caustic, Lifeline, Watson)
I really want to laugh when someone said camping means i have to stay at the edge, sit there for more than 5 minutes. It's way so wrong.
^^^ This, and especially the bit in bold.
@Anlbrd You cannot know if somebody camps the entire game. You don't know how the entire server play. I notice you now have said "where you play" instead of the general sweeping statement made earlier.
Respawn have also said, playing to win is priority. The kill cap is great in terms of stopping people farming easy early game kills for RP. If you hit 5 kills, it doesn't mean stop. There is the win to go for and your team mates to help out.
- 6 years ago@Silz616 I would have thought it fairly obvious that all ANY of us can do is speak from personal experience and what we see in streams/vids.
Before the elite queue dropped and people were concerned with the number on the streak badge, I maybe found 1 person hiding, ratting around behind relay on the ledge, or behind repulsor in no mans land, or under the buildings in cascades. After the elite queue dropped : it was every game there'd be an entire team cuddled holding hands under or behind something.
Some of the best players I know who rank globally on xbox decided that they were going to get a big streak and their method was to land somewhere obscure, loot meds and hide until last 5, then quit and do it all again. They had a laugh doing it and got their massive streak badge but it hardly produced any fun games for anyone else. You could argue their responsibility is only to their own enjoyment, and fair enough - but if we all thought like that : virtually all online games would be garbage to play.
My point is that when incentivised to play like cockroaches, scurrying around in abandoned, dark corners - even some of the best players will. The net result is a slowing down of the pace of the mid-game especially and a feeling that the game is having a lot of the fun bleached out of it.
Some of you may enjoy 10 minutes of barely anything - what attracted me to apex originally was that it WASN'T like that. I'm not alone : as the complaints about the reward system encouraging camping from all corners of the globe in this and other threads have shown.- 6 years ago
@Anlbrd Well I think some players are in for a rude awakening as to what they think their "skill" is.
In ranked, running over your opponents will cease to exist, nd maybe even the best players will realise that running around in the wide open chasing gunfire is not the way to play all the time.
It seems to me, that there are to many who want to run around picking gunfights at will. How do you think these players will fair when they come up against players who are as good or better? They will die early game, which is not the best way to play BR. It may work against average joe (me) but not against your peers.
These matches will cost RP, and as such will make players not just hotdrop for 6-10 quick kills then quit, rinse repeat. You play the game and stay till the end. If you don't wat to die, don't make idiotic decisions because of "kills and damage rules OK"
Nobody else is complaining apart from the "my kills" brigade. This is not team death match. If you read some posts, they even say, "after 5 kills I'll stop, whats the point". The point is is not all about "you/them". It's a team game.
After watching the early dev streams introducing the characters, they even say that the design philosophy of a team of 3 was to make teams lose x1 aspect of the squad (Attack/Defense/Support/Healer) and require team work to make up that shortfall. In all those discussions, winning and team work were the driving force and their gameplay vision. NOT one super hero stacking kills but hardly ever winning and not giving a toss about their team mates.
The community needs to wake up imo. This is not Cod/BF/Quake/Doom.
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