Forum Discussion

Re: Am I at disadvantage for living further away from Respawn Servers?

@NolanGraysonnn Getting more than 2.5k damage is really hard. It has to be a perfect storm for it to happen. You can push absolutely everything you hear and destroy everything you hear and still have a hard time breaking 2.5k simply because you run out of people to kill.

6 Replies

  • DarthValtrex's avatar
    DarthValtrex
    Hero (Retired)
    5 years ago
    @NolanGraysonnn n/p you also kind of need teammates who are not that great.. when you play with good teammates they often help you kill enemy squads which is great, but that reduces the damage you can do.
  • DoYaSeeMe's avatar
    DoYaSeeMe
    5 years ago

    I actually had a game recently with an average of no less than 550-600ms ping! The friend I was playing with was having only 30ms, while the third experienced sluggishness on his side as well. But, surprisingly, the game felt decently smooth and playable. There was a very high amount of no regs, the most frustrating moment being a full purple mag of Wingman rounds hitting the target (8 consecutive hits is an achievement in itself) but not getting confirmed / registered by the server. We ended up 4th, I managed to do almost 900 damage despite the no regs and scored a kill (frustratingly got eliminated 2 seconds before the other 3 enemies that I've downed got wiped out by the closing ring.

    This game felt better than many others at normal ping (40-70ms) and came as a confirmation to my belief that network instability weighs much more than high lag when it comes to bad experiences.

  • DarthValtrex's avatar
    DarthValtrex
    Hero (Retired)
    5 years ago
    @DoYaSeeMe I'm fairly confident what's happening there is that you're shooting someone who's no longer there on the servers end. Basically the animation you see is old compared to what's going on at the server.. Thus it looks like it hits but you get no-reg.
  • DoYaSeeMe's avatar
    DoYaSeeMe
    5 years ago
    @DarthValtrex The frustration came only because I've never hit so many consecutive Wingman shots like ever. I do know very well how no regs happen, actually calculated that there's an offset like 0.7m for each 100ms of delay, considering normal Apex running speed. Now imagine 600ms and the target being a Bloodhound on ult 🙂

    By the way, I tried NY servers a couple of times, out of curiosity. The game felt definitely playable even at 200ms ping. There were some no regs and damage received behind corners, sure, but I managed to adjust my play for high lag and it was ok in the end. Not all playstyles work with high lag (sniping is pain, doorplay is suicide) but otherwise the experience can be decent. 4Ks are harder than usual because of the higher no reg percentage.

    I have a theory regarding the more distant servers offering a more stable , although laggy connection. I think the data transfer gets normalized if more hops and routes are available (more buffering and less bottlenecking). Still, it's a hard compromise to give up reaction time for more stability.
  • DarthValtrex's avatar
    DarthValtrex
    Hero (Retired)
    5 years ago
    @DoYaSeeMe I think you're spot on. I can't handle the lag at all. I'm very much a mobility player. I'm all over the place when I'm in the midst of the fight. having any delay in any function is just death for me. When my movement is solid and on point enemies have a very difficult time killing me. When it's not, I just get downed like I'm a noob. I'm also the type who will continue to snipe at you until you get me down to about 25HP-50HP depending what you're shooting me with. When there is lag, I end up getting knocked frequently because of the delays..