Re: Improve in game sounds - how to
@gg123xyz my interpretation was that while sounds overlap, we are reducing the main bit of an unwanted sound by reducing specific eq points, increasing the main bit of wanted sounds by increasing specific eq points.
This does alter the overall sound field we hear and it is not perfect, as the sound field has been adulterated. Some of the sound overlap suffers. You are in effect sacrificing some of the og sound field.
What it does do is allow specific sounds to come through clearer, but also adulterated. You can never correct an error in a sound file perfectly.
If you dropped the whole eq and raised the volume wouldn't that just leave you in the same original position?
I would be very interested to hear back from you on what results your idea actually has on apex sound.