Forum Discussion

Dragonborn1587's avatar
2 years ago

Request for Separate Sensitivity Settings for Different Iron Sights and 1X Optic

I am writing to suggest an improvement to the mouse_zoomed_sensitivity_scalar_0 (config file) setting in Apex Legends, which affects Iron Sights of all weapons and 1X optics.

Apex Legends uses a monitor distance coefficient (MDC) of 0, which is too slow for me. As a player who prefers a monitor distance coefficient (MDC) of 1.78, I have modified the following:

mouse_zoomed_sensitivity_scalar_0 "1.1018"
mouse_zoomed_sensitivity_scalar_1 "1.2717"
mouse_zoomed_sensitivity_scalar_2 "1.3425"
mouse_zoomed_sensitivity_scalar_3 "1.37"
mouse_zoomed_sensitivity_scalar_4 "1.3906"
mouse_zoomed_sensitivity_scalar_5 "1.398"
mouse_zoomed_sensitivity_scalar_6 "1.4015"

However, the shared nature of the mouse_zoomed_sensitivity_scalar_0 setting makes it impossible to achieve an MDC of 1.78 for the following weapons:

  • RE-45
  • Iron sights of Pistols, Shotguns, and SMGs
  • Iron sights of Assault Rifles, LMGs, and Snipers
  • 1X Optics

Here are the values to maintain an MDC of 1.78:

  • mouse_zoomed_sensitivity_scalar_0 "1.0065" for RE-45
  • mouse_zoomed_sensitivity_scalar_0 "1.1018" for Iron sights of Pistols, Shotguns, and SMGs
  • mouse_zoomed_sensitivity_scalar_0 "1.146" for Iron sights of Assault Rifles, LMGs, and Snipers
  • mouse_zoomed_sensitivity_scalar_0 "1.1018" for 1X Optics

Changing this value for each of these is impractical during gameplay. Splitting this setting into separate scalars for the Iron Sights of all weapons and 1X Optics would allow players to maintain an MDC of 1.78 (or any other MDC). I suggest the following scalar names for the Iron Sights of all weapons and 1X Optics.

  • mouse_zoomed_sensitivity_scalar_0_0 "insert value" for RE-45
  • mouse_zoomed_sensitivity_scalar_0_1 "insert value" for Iron sights of Pistols, Shotguns, and SMGs
  • mouse_zoomed_sensitivity_scalar_0_2 "insert value" for Iron sights of Assault Rifles, LMGs, and Snipers
  • mouse_zoomed_sensitivity_scalar_0_3 "insert value" for 1X Optics

This change would benefit the entire player community, especially those who want to maintain a specific monitor distance coefficient across all sights.

Thank you for considering this suggestion. I appreciate your hard work and dedication in creating such an engaging game.

Best regards,

Dragonborn1587

2 Replies

  • I like how Battlefield attempts to solve this issue with “Uniform Soldier Aim”. No matter what sight you use, it’s supposed to move the same amount of pixels across your screen. I love this concept. 

    Aiming in Apex can feel a little off at times, but for me personally, I think that’s more to do with hit registration more than anything. I feel like I can aim where I should be, but my shots at times will literally go through character models with zero registration. 

    The biggest change I’ve made more recently was set the global ADS sensitivity to 0.9. That’s helped my aim tremendously. It makes everything feel more 1:1 like how the Uniform Soldier Aim feels like in BF. From what you described though, sounds like you went in the other direction with the sensitivity. 

    Thanks for the post. It’s interesting, and I’ve never heard that MDC term before, and I consider myself kind of a nerd on this topic. I have to look that one up. I don’t think anything I mentioned will be helpful to you, but wanted to contribute to the conversation.

  • @RaginSam Uniform Soldier Aiming is Monitor Distance Coefficient (MDC). I don't play Battlefield, but if I did, I would set the coefficient to 178, which equates to MDC 1.78. I believe Battlefield defaults to 133, which equates to MDC 1.33. Call of Duty also defaults to MDC 1.33. Valorant and Counter Strike use MDC 1.78 and MDC 1.33 respectively. Neither Valorant nor Counter Strike offers the option to change the MDC, and neither does Apex Legends. However, Apex Legends offers per-scope sensitivity settings.



    In games that offer per-scope sensitivity settings, such as Apex Legends, players can adjust the scope sensitivity multiplier on a per-scope basis using sensitivity calculators, which essentially changes the MDC. However, neither Valorant nor Counter Strike provides per-scope sensitivity settings. Since I primarily play Valorant, I got used to MDC 1.78 and use it across all the games I play.