There were times when the average number of people on Steam alone was 200-250 thousand (for comparison, now it's 94 thousand). At that time, we had to think about making good changes for MM, because there were enough players to do it. The problem with MM is nothing new from the last few seasons. After all, the problem with MM has been plaguing players practically since the game's release.
Of course, Respawn slept through it and now we have what we have.
Respawn was therefore aware of what players have the biggest problem with. For 24 seasons, everyone knows that the biggest problem is MM and the problem with cheaters. Instead of dealing with these issues, they prefer to invest their time and money in cosmetics and crazy legend reworks that ruin the whole atmosphere of this game (as for the second one, it was especially visible during season 23 and 24). Now you play what Respawn tells you to play. You can't have your main that you want to work on to get even better results. You have to play a character that gives you a huge advantage over others for the next 90 days. That's the truth.
Due to low TTK and Ash rework games usually end by 3 rings. Respawn already ruined this game. There is no tactic except "push them mindlessly and end the fight in 3 seconds". That's Apex Legends now. There are no smart moves, no other tactics. If you don't kill a squad in a few seconds, you'll soon have 5 more on your back and around you who will also kill you in 3 seconds.