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The scan is not what's making her overturned at her core tho, it's just part of what's making things worse, scans should go either way.
Thinking about your suggestion some more makes me realize you'll still have an attacker and a scout.
IMO take flight away completely and leave the ult in tact so she only flies while moving the team. Leave the rockets as is and scan beacons only.
And right there you have a more than viable, balanced character. No reason to deal with this one sided gameplay that no one asked for nor wanted anymore.
- 4 years ago@hayhor Look I get it man, but flight is just so OP that it's basically gonna stay OP no matter what you do to it. Even Path needs some sort of skill to use the grapple while in a fight, and it doesn't just fill back up after a few secs either. Same with Loba and Ash. Even Octane uses health when running and needs aim to land where you want to. I think it would be better just to rework her entirely and if she needs to fly - which she pretty much does because of the design it should only be with her ult. She just has it too easy.
- hayhor4 years agoHero
@Sand_spitterI'm not opposed to limiting the flight.
Honestly tho, I've been playing Ash for a month and my most hated legend right now is Horizon. She's absolutely impossible to chase down if played by someone good. The no shock fall and instant height every 20 seconds get really out of hand.- 4 years ago@hayhor You've said this quite a few times but I rarely see her so I can't really say but I'll take your word for it. I'll have to check her out again, last time I played her was when she was launched.
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