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Hi @Greystreett and welcome to the forums!
You can send reports of cheats you encounter along with any evidence you may have to EAC here. Cheating is a major pain in the neck but unfortunately there are a lot of players who simply keep on cheating regardless.
Regarding the audio, the recent update addressed some of the audio issues but the team at Respawn continue to monitor the situation:
"AUDIO FIXES AND IMPROVEMENTS
One of our biggest issues to tackle was improving the audio performance to address issues reported of sounds dropping out, sounds missing for extended time, or distortion for a period of time. We have made improvements both in our code and with our content that will hopefully fix these issues for many players, and for others, at least lower the amount and length of time they encounter audio issues.
We have also addressed some of the other mix issues with the game, including increasing the volume of close proximity enemy footsteps and lowering the overall volume of the game from the character select screen to the end of the drop sequence. We will continue to monitor mix issues and address them as necessary. Below are the notes of improvements we’ve included in today’s patch and we’re continuing to work on future improvements.
PERFORMANCE
Improved audio engine to be around 30% more CPU efficient, lessening the chance of distortion or dropouts.
Lowered impact on data loading through code and content changes to improve potential dropout issues."
I also found a video a while ago, before the recent patch, about surround sound in Apex which you may find of interest. It certainly helped me understand more about the way the audio works.
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