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Back in the day it was a drop an enemy or two then hide & wait for their teammates to heal them then take them out as well but for me that's changed because of the third party nature of the game (& the inherited kills) where enemy teams can often be drawn to gunfire wait to take out the injured surviving team for cheap easy kills.What I mean by inherited kills is for example I'm the only player left on my team (my teammates are dead & waiting to be respawned or have quit the game) I drop two players on same team but don't get to kill them & then an another enemy team/player join in to kill me & then either finish off the two players I dropped who weren't revived & so the player who killed me gets three kills from the two additional kills from the players I dropped.Kill me for the one kill by all means but the stupid inherited kills scenario where you're getting additional kills for killing one player is just plane stupid & needs to be taken out of the game.In other words if I drop a player I'll take out asap if I want to maintain my kills stats but I'm finding very strange the sheer amount of gold & purple downed/dropped shields players are carrying these days & the speed they can seem to circle around protecting themselves as I try to navigate around them to fire at unprotected areas.
PS;I agree the matchmaking is atrocious made worse by solo queuing where it either doesn't obligate the match/squad fill option putting you either missing teammates or puts you with teammates who want tail off somewhere else get dropped by the first enemy they encounter then quit the game.
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