Forum Discussion
I think it does some funny stuff in the background as 255 are the max values for RGB.
Must give some errors if they changed it.
- 4 years ago
No it doesn't.
The "funny stuff" ones are, as I said in the OP, inverted values and also riddiculously high numbers.
With a range from 0-500 all you get is stronger colors compared to 255. They "glow" stronger. That is literally all
- 4 years ago
@fartnitepalyer wrote:No it doesn't.
The "funny stuff" ones are, as I said in the OP, inverted values and also riddiculously high numbers.
With a range from 0-500 all you get is stronger colors compared to 255. They "glow" stronger. That is literally all
the reason its 0-255 and not 0-500 is because the R, G and B value is based on 8 bit digits, and unsigned they go from 0-255 ref 256 values, 500 is not withint a bit range you need to go to 512 but it makes no sense since the gfx card dont support the color. 255, 255, 255 coresponds to completely white in RGB language ... just saying. If you try run higher values then 255 in best case you would get a strange color in worst case an overflow of some sort.
- Zeelmaekers4 years agoHero+
You don't know that it doesn't cause bugs, I know from program experience that some RGB values higher than 255 can really mess up some scrips.
So that's why I think they removed this. At least sounds most logical for me