Forum Discussion
6 years ago
Simply put, the ring should close faster and hurt more so people can stop taking their own time looting and we should be able to engage as soon as possible instead of having to actively run around looking for a fight.
Zeelmaekers
6 years agoHero+
I would support that
- Balzano6 years agoRising AceLike @Zeelmaekers says. It is up to the player. The people that want instant action drops in a hot zone, straight away and take the fight with what ever they can find.
Some people aim for survival and looting, avoiding confrontation and actually play the circle. Aiming to win, not to get kills. Or they might wait for a fight to erupt only to attack the last time when they are hurt. There is a lot more to the game then forcing confrontation upon people.
I see you want more people to play like you want it to be played. But thats the beauty of Battle Royale, everyone can have their own personal take on it.
I do agree on the zone damage though. It barely touch you at the beginning and we usually end up looting outside the zone, to get full purple and good gear. We are not afraid of confrontations though. We just mix it up. 😉 One game we could all come out with 8-10 kills. Other we win with just 1 kill each. That is also something that i like with BR. The diversity.- 6 years agoNo. If you want to navigate and avoid fights, that's fine. But that should be a risky move in an FPS game about gunfights.
- 6 years ago
It's a BR game... about survival. Not a TDM.
I'm interested to see how the dropship speed increase helps spread players out. Then the circle will naturally push squads together, because more will be alive after round one (well, I hope anyway).
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