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orca-nyan2's avatar
orca-nyan2
Rising Rookie
15 days ago

Two Types of Watson's Fence Placement Bugs

As you can see from the photo,

there’s been a long-standing bug where the acute angles don’t connect when forming a triangle like this.

 

There’s also a common bug with fence placement during door-to-door combat.

I’m sorry I didn’t manage to take a photo of that, but I’ll explain it in words.

 

Placing a fence next to a door to prevent enemies from entering is a basic technique for Watsons.

When an enemy approaches the nodes placed to the left and right of the door, the goal is to extend one of those nodes to form a V-shape and trap the enemy against the fence.

However, when trying to form this V-shape, even though there’s no cover, the fence’s path and the node turn red, and in that split second, I get taken down by the enemy every single time.

.

From the enemy’s perspective, Watson is standing defenselessly in front of the door without her weapon drawn, so they can instantly empty a magazine on her with an R99 or similar weapon.

 

Of course, this V-shaped fence is also a technique I frequently use when facing enemies on open ground, so I’d like to see it fixed so that I can deploy it reliably and accurately when there’s no cover.

 

These two bugs have been occurring for at least three years, but I was finally able to come here today to report them.

I strongly hope that we’ll be able to use Watson’s fence with confidence.

By the way, I play on a PS4.

10 Replies

  • As a Japanese person who usually speaks only Japanese, please forgive me if my poor English has led to any misunderstandings.

    I would like to correct part of my previous message.

    The correct text is as follows:

     

    From the enemy’s perspective, Watson stands defenseless in front of the door, posing as if she’s placing a node without holding a weapon, so enemies can easily take her down simply by firing a weapon like the R99 until they run out of ammo.

  • This isn’t limited to Watsun, but I’d like to report two additional bugs.

    As you can see from the screenshot, there’s a bug where pressing the “Re-queue” button prevents me from queuing indefinitely, and I’m returned to the lobby screen after the winner of the match has been determined.

    The second issue is that when a teammate revives me at a death box, I’m unable to use anything other than the syringe, I can’t place pins, and I can’t select upgrades.

    I would greatly appreciate it if you could address these issues as soon as possible.

  • Midnight9746's avatar
    Midnight9746
    Hero+
    15 days ago
    orca-nyan2 wrote:

    As you can see from the screenshot, there’s a bug where pressing the “Re-queue” button prevents me from queuing indefinitely, and I’m returned to the lobby screen after the winner of the match has been determined.

    orca-nyan2​ Where is the screenshot? I am not seeing it.

    Also, at the end of the match, it appears to be normal for the game to go back to the lobby after some time has passed.

    orca-nyan2 wrote:

    The second issue is that when a teammate revives me at a death box, I’m unable to use anything other than the syringe, I can’t place pins, and I can’t select upgrades.

    As for this issue, it has already been reported and is currently being looked into! (I just don't have any ETAs on when it would be fixed).

    Note: I do not work for EA or for Respawn, I am a volunteer.

  • This isn’t limited to Watsun, but I’d like to report two additional bugs.

    As you can see from the screenshot, there’s a bug where pressing the “Re-queue” button prevents me from queuing indefinitely, and I’m returned to the lobby screen after the winner of the match has been determined.

    The second issue is that when a teammate revives me at a death box, I’m unable to use anything other than the syringe, I can’t place pins, and I can’t select upgrades.

    I would greatly appreciate it if you could address these issues as soon as possible.

  • 1ronKeys's avatar
    1ronKeys
    Seasoned Ace
    15 days ago

    Please get photo of th3 V trap I would like to know

  • orca-nyan2's avatar
    orca-nyan2
    Rising Rookie
    14 days ago

    I’m relieved to hear that you were able to confirm the screenshot of the re-queueing issue.

    Normally, the message “Matching…” or the number of users waiting would appear, and after a short wait, you’d be re-queued, right?

    However, when a bug occurs, those messages don’t appear, and you remain stuck in the queue indefinitely.

    Your volunteer work is a great help.

    I look forward to your continued support.

  • orca-nyan2's avatar
    orca-nyan2
    Rising Rookie
    14 days ago

    I’ve been recovering from an illness for many years, so it’s been difficult to make this happen, but I’d also like to take a screenshot of that scene, so please look forward to the day when I’m finally able to do so.

  • orca-nyan2's avatar
    orca-nyan2
    Rising Rookie
    14 days ago

    I'm feeling good today, so I was able to take a screenshot without any problems!

    This V-shaped fence in front of the door is used when an enemy briefly hides outside the door but isn't caught by the fence connected by the two nodes I had already set up.

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