7 years ago
Ways To Improve Respawning
Respawn feature is really unique and helps teamplay a lot, but I feel it's losing its value because of early quitters and the increasing chances of getting ambushed. Below are some suggestions that might help it.
- When losing both of your teammates (respawn timed out or player quit), by grabbing one or both of their banners and taking them to a respawn point, a ship could drop you a survival kit in return, that would consist of one of more of the following:
- one gold weapon;
- a phoenix kit;
- gold backpack;
- a unique health buffer syringe (150-200% health);
- a special inventory expander that gives you room for a third weapon;
- a unique ability device that allows you to use one or both their ultimates one time.
- A special, one time use device can be added to the current loot, that would save your dead teammate's death box after being applied for 5-10 seconds. The box would disappear afterwards and, on respawn, your teammate would come back geared with that was in the death box. This way, you could pass him armor, health kits, ammo, grenades, etc., maybe even sacrificing yourself to give the other 2 players a good chance for winning.
- Respawning teammates could be valued more than kills and getting respawned could matter more than not dying, especially if your squad wins.. Maybe showing teammates revived / respawned count near the kill counter could emphasize its importance.
- A new legend could hack the respawn points to drop dummies, luring enemy squads into an ambush.