Good
1) Attention to detail is amazing. Tons of embedded lore.
2) Visuals - I know it is a matter of taste but I love the neon amd holographic touches. The Lotus & Galleria are highlights. The hologram koi as an example are super cool as am example (forget what POI they are in). I also want Mirage's cereal IRL.
3) Variety - They do reuse some assets but not as much as in other maps. Some of the buildings feel familiar (4 story zipline buildings for example) but aren't exactly the same. Every area feels very distinct and unique as a result.
4) Height - Tallest buildings in Apex and some crazy long ziplines. Put an Evac tower on top of one and you can get halfway across the map.
Bad
1) Absolutely massive - Storm Point feels small compared to E-District. Results in large areas surrounding POI's with absolutely no loot. Lots of running, especially to get around some of the high walls you can't get over with Valk or an Evac tower. Not sure why they didn't put urban Tridents in this map.
2) Loot distribution - Everybody I played with felt like the loot was just bad. Players had to really spread out on drop as a result. The bin resets helped; finding 3 gold bins next to each other is like Christmas.
3) New.movement tech doesn't really add anything new. The jump pads and mini grav cannons don't feel different and I haven't really used them in combat like I think the devs intended. The jump.pads don't really send you very far when you slide into them and I was hoping they'd feel more.like permanent Octane pads.