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@Airish85I understand the revenue model and would have no issue buying coins each season if the balance of the devs work was more on things that had value for me. It is more about the core experience for me than the window dressing of cosmetics. Their pricing is basic Economics 101 where they've priced me out of that market. I don't view them as luxury items where higher pricing would drive demand up. Many of them aren't really "micro transactions" anymore and thats an issue.
I look at live service games as entertainment investments. If I haven't seen an adequate return over time, I'm less likely to invest moving forward.
Of course EA wants to earn money. It should.
But the players' point of view/fear should not be forgotten: they don't want to invest money in a game in the hope that there will be enough money left over for the developers (to make long-awaited improvements), only to realize in the end that the "more" money disappears as profit into the pockets of the company bosses or shareholders (and nothing improves in the game).
Especially in the USA, they say "the market will sort it out". What if the market forces are out of action here? That only leaves the press, but I don't think EA cares about its image either.
If EA were demonstrably more concerned about the wishes of the players and could not make the improvements due to a lack of money, I would have a suggestion. But I don't want to say it, because an EA employee might read it and incorporate it into the game, and EA would rake in even more money without improving anything.
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