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- @Rammstonna
The map of Apex has concentrated areas of loot and is much smaller than the maps of other BR games, with less buildings and higher elevation difference, while the movement is much faster. The fights will probably involve 5-10 players often, favoring legends like Gibraltar and Caustic in close combat, because of their fortified perk and high damage abilities.
Some areas of the map are only accessible to Pathfinder, it can get there with any decent mid/long range weapon (not to mention Kraber ) and score many kills before they are even noticed. Lifeline will be the perfect candidate for sniper training, especially when she's calling a package, followed by Caustic and Gibraltar with their bullet magnet hitboxes. There's no point in choosing Lifeline, Bangalore, Octane, Mirage, Bloodhound, not even the void jumping small boxed Wraith. Caustic choice will be a gamble because, if most of the room chooses the same, his abilities become useless and any unreachable, high ground sniper Pathfinder will most probably be the death of him. Same story with Gibraltar and solo mode will probably become a Pathfinder deathmatch.
Limiting the choice of legends will end up with players that main the forbidden ones complaining. Then there will be more whining about kill stealing, as many skilled warriors will get one shotted while healing or looting after defeating dozens of enemies. Okay, thanks a lot for those answers!
I guess I didn't have enough hindsight on the thing and only thought about the balancing side of things.I still wish a lot for solos (those 10 players battles seems fun) but can now clearly understand why it's this way.
- Here's a similar case, Overwatch DM: https://kotaku.com/overwatchs-new-map-isnt-the-problem-deathmatch-is-1826274393
@DoYaSeeMe wrote:
Here's a similar case, Overwatch DM: https://kotaku.com/overwatchs-new-map-isnt-the-problem-deathmatch-is-1826274393Good find. Thanks 🙂
@unferth @xKCK-Apex Read through this thread and the link on this last page.
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