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1ronKeys's avatar
1ronKeys
Seasoned Ace
8 hours ago

Why when switch legend = mega kills

So anytime I doing bad for ever I switch legends then suddenly I get 15 kills 3k+ damage.

 

Then after couple game the game becomes bad and go to being really average.

 

This used to happen in fifa too, if you change formation or buy new player suddenly few a few games you obliterate opponents and then it goes back to trash

3 Replies

  • 1ronKeys's avatar
    1ronKeys
    Seasoned Ace
    1 hour ago

    EA_Mako​ 

    But why does it seem to coincide with a character switch?

    Like, let's say I'm having what feels like terribly average games with Wattson, this could continue almost indefinitely. I switch to Ballistic... BOOM 15 kills 3k+ damage. Do good for a few games, whatever. Eventually fades out. 

    Then I might switch to Bloodhound, suddenly I've unlocked the key to my potential, I just should be maining Bloodhound.

    Cycle continues.

    I'm interested in both if there's a gameplay mechanic at work, but also, if there's like a psychological or personal phenomena at work.

    I used to sometimes wonder if switching Legends made me take it to 'basics' because I'm not familiar or habitual with their tactical etc, so I just focus on shooting and positioning. But you'd also think that a legend, at least one, will add to your skillset/playstyle not drift off with each. So i wondered if there's a core skill i have that I fall out of that habit or fall into some other kind of habit when I start using legend's abilities?

    Basically each time I think I've 'found my legend', it just falls back into 'okay no it's not them then'

  • EA_Mako's avatar
    EA_Mako
    Icon for Community Manager rankCommunity Manager
    8 hours ago

    1ronKeys​ 
    Most games use some form of hidden MMR with matchmaking to try and place you in games with others around that same level.

    If you're doing poorly that will be dropping, so eventually you will get into matches with others at that lower MMR, giving you easier matches for a bit. It sounds like that's not indicative of your actual skill level, so you're doing very well in those lower ranked matches, which means your MMR climbs, and you're back up to the higher difficulty lobbies again.

    There's nothing that would give "free wins" just because you've made a purchase or used a new character specifically, this is pretty much always going to be tied to that MMR changing in the background. Essentially the game's thinking, "Oh you're doing great, time to bump you up to the next set of lobbies and give those people you've been destroying a break, you don't actually belong in this level." 

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