Forum Discussion
"Ranked mode is where you play against those at your level and to reach your highest potential position amongst them. If you want to sit down and relax in a BR, play ranked and stay down at Rookie/Bronze where that type of play style suits you."
Couldnt have put it better myself. Again, seems the changes are working. Now you are indeed playing against those at your level and so am I. And yes I am currently few points shy of silver. Which to me is okay. I dont take my gaming so seriously so those toxic comments dont really hit the target. Youve probably never went out and played any sports? Something you can do just for the fun of it. Is it possible for you to go on a run without feeling failure for not beating the world record?
There is also a problem with the ranked rules with certain ranks not allowed to play together. And playing with friends is the best thing. This could mean certain friends cant really play ranked together. So their only option would be to play pubs and to cater your needs the pubs would need to your stomping ground.
Whats wrong with participation trophy if youve enjoyed playing for it? You flexing with your win percentage isnt a participation trophy? It isnt just a number on a screen?
You need to touch the grass bro.
Let’s not let this thread devolve into insults (on both sides).
While I can see points on both sides, I just (still) can’t get over how grueling pubs are at the moment. I have always had a gripe with SBMM in non-ranked modes, but I never wanted it completely removed. But THIS level of aggressiveness is way way too much for public matches.
I understand that lower-skilled players (not trying to be mean, just citing their skill level) are having much better experiences— and look people enjoying themselves should be celebrated. But it definitely feels like the current system is intentionally swapping enjoyment between the two groups (players below the median skill and players above the median skill).
I hate when people say “ha well now you guys know how we felt!” People forget that above average players started out as below average players. They know what it feels like to lose at below average rates. But what many current below average players don’t know, is what it feels like to intentionally improve only to have an algorithm curate lobbies to limit your performance; this feels crappy.
Again, I don’t want any player group feeling miserable. But we have to draw the line somewhere because we can’t make everyone perfectly happy. So the best, or rather— the most fair structure is one where outcomes are tied to a player’s skill. Below average players should have below average outcomes (until they improve), average players have average outcomes, and above average players have above average outcomes.
The equalization of outcomes really doesn’t sit well with me.
About Apex Legends General Discussion
Recent Discussions
- 7 hours ago