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@7empePL+ the fact like 2-3 other peeps are getting the same exact 3 frametime spike pattern is also a big giveaway.
As for change I did go from a 1080ti on driver 442.59 (last driver without reflex which didn't have the issue from what I remember) to a 3080.Nothing else has been changed other then that.
Sadly I can't go back to a reflexless driver on a 3080 just to test if the specific 3 pattern spike shows up on it because it could rule out the driver then and the only culprit left would be the game.
- 5 years ago
https://www.nvidia.com/en-us/geforce/forums/notifications/comment/202948/ Yea another issue that Nvidia messed up.I tried contacting manuel there I got ignored.This was 25 days ago.
I used the command to turn off reflex and since the game stopped capping at 138 fps I assumed it worked and reflex was off.It did not fix the frametime when testing so I used rtss to frame limit to 138 and 99% of the frametime was rock solid 7.1ms instead of wildly flailing between 6.9-10ms.
Also the Nvidia fps limiter doesn't workd properly with Apex either as the frametime still remains uncontrollable.RTSS does it tho.
- 5 years ago@wiseolddude Disagree with the last part. Nvidia fps limiter works fine, however as responsibility of frame pacing with Reflex is moved to the game, it is a game engine that pushes frame requests to the render queue. And this frame pacing sucks. Nvidia fps limiter limits frames at the GPU level and have no influence on irregularities in frames arrival for rendering. RTSS limits frames at the CPU level, therefore there is regular interval in frame delivery to the GPU, and thus GPU frame times are less irregular.
- 5 years ago
@7empePLI just tried using the nvidia fps limiter to 141 on apex with and without "reflex" using this command "+gfx_nvnUseLowLatency 0" and the frametime was still erratic on both.
The only difference the command did was removing the 138fps cap.
Reflex not actually getting properly disabled as it should maybe?You said it yourself "responsibility of frame pacing with Reflex is moved to the game" the game isn't fully disabling reflex even with the command then.
Another question is if its the game itself thats not letting reflex be disabled properly then why did driver 442.59 not have these erratic frametimes?That tells me the driver is related.
- Zerogravitiy275 years agoNew Adventurer
i have this issue too i have 1060 nvidia i used run fine before new update i play 75hz on vsync.
- 5 years ago@7empePL can you tell me where I can find the setting "sync front edge" in RTSS?
- 5 years ago@supermatze0202 Do you have RTSS 7.3.0 beta 10?
- 5 years ago@7empePL Sry for the late answer. My Version of rtss is 7.2.3
@wiseolddude. No major changes with the Spikes for me in season 8. Can you confirm that? - 5 years ago@supermatze0202 I have no spikes. Butter smooth and steady 180 FPS.
- 5 years ago
I found a fix for these kind of spikes, at least for AMD. Rivatuner + double buffered vsync. This is the only way to get rid of them.
- 5 years ago
I still need to download the update and check.
- 5 years ago
@supermatze0202Out what curiosity.What kind of headset do you have?
I played 3 games with no issues but the moment I lowered my mic on my sennheiser game one I got a 3 frametime spike stutter.Wasn't reproducable as it only happened the first time I lowered my mic (the headset mic turns off while its up and turns on while its down)
Don't know if its just a giant coincedance.
- 5 years ago@wiseolddude Okay, funny. I also have the sennheiser game one:D. I will test another Headset later😉
By the way, my second attempt of playing after deleting the low lateny command from the startup line + disabling the full screen optimization was better. No spike in 1,5 hours of playing - 5 years ago
Ok I played 15 games or so and the first time I got the 3 quick frametime stutter
* Was when I lowered my mic on my seinheiser (only happened once)
* 2nd time mic was lowered already
* 3rd time happened with mic up but was down few mins earlier
* 4th time mic was up yet it still happened.
I don't think mic is related since on the forth time it also happened with mic up.
https://imgur.com/a/HyrZJUJ same old same old frametime spike (bit different but I can tell its the same)
- 5 years ago
@supermatze0202Tried removing the command and disabling fullscreen optimization and sadly it still happened.Same 3 quick frametime stutters.
Also there's an option to disable reflex which was already set to disabled....So the issue is not because of reflex?wut
Wierdly the frametime is still erratic if I don't use RTSS so there's something going on even with reflex disabled.
I'm so close to uninstalling this game.
- 5 years ago@wiseolddude Yes very frustrating. I also started apex as Administrator directly out of the installation folder and disabled gsync. Maybe you can give it another try.
- 5 years ago
Naa I'm not playing without g-sync.Tearing/stutter are a nono for me.
Also tried admin mode without the mic jack to make sure and nothing changed...Still randomly got it.
- 5 years ago@7empePL Sadly for me no changes even with the rtss setting "sync Front edge".
@wiseolddude in what resolution do you play?
Maybe it is related to the Mainboard/soundchip? We both have asus Mainboards - 5 years ago
I play on a 1080p.
Also I didn't have this issue on driver 442.59 on my 1080ti on the same motherboard.
I'm wondering if its indeed the driver or there's something actually wrong with my 3080.Fkcin frustrating
Nothing makes sense.It's so random when it happens but it's consistently the same * spike.I've tried and checked everything I could (even event viewer) and nothing correlates with it when it happens.
The only thing of note I noticed is an error under admin events in event viewer "Session "dfa2c640-651d-488d-a479-2fd7a7ca6e29" failed to start with the following error: 0xC0000022" while playing apex. But it didn't happen every time the spike happened so I assume they are unrelated.
- PsyhiX695 years agoSeasoned Ace
I have something like this once in a while on shooting range. But I am RTX 2080 Ti and 461.40. Also in-game in the drop ship framerate jumps up and down like crazy depending on where I look. I am playing as 2560x1080 on 3440x1440 monitor (if that counts for something). The cpu is 10700k.
- 5 years ago
I'm having the exact same problem with 2080ti
- 5 years ago
In range, the game runs very smoothly, but in pubs, the frame rate is not stable. Especially in dropship, the framerate is only 30-40, and when I land, it is less than 100. This problem has been occurring since season 8.
- 5 years ago@PsyhiX69 my framegraph looks exactly the same and i also have an 2080ti. I also tested with a 3060ti and the Spike pattern is the same so it is not caused by a gpu hardware issue.
- 5 years ago@supermatze0202 Atleast now we have undeniable proof it's not on our end.Its either the driver or the game.
- 5 years ago@wiseolddude You are absolutely right but why do only a few people talking about that problem?
- 5 years ago
@supermatze0202Same reason as always.Most ppl play trough it or don't percieve it that badly.
Reminds me of the Monster hunter world input stutter.It was basically a stutter related to what you pressed.EVERYONE had the issue as it was tied to key presses but it was subtle enough that most and I mean MOST didn't notice it or claimed they didn't have it.In the end a random modder from Nexus fixed the issue for capcom.
TLDR:Don't trust ppl's perception unless they have proof saying otherwise.
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