Forum Discussion
As more general info, the crash is happening inside a loop to decide what LOD to use for a bunch of models, and whether they should fade out. Looking at @Benef1cient's apex_crash.txt, I see that iteration 883 crashed processing model 96651. Looking at @TEZZ0FIN0's crash, I see that iteration 450 crashed processing model 24032. Looking at @Vaestroo's crash, he made it to iteration 3768 and model 408479.
There's no way through the loop that doesn't hit the instruction that crashes, so we've had hundreds or even thousands of iterations that didn't crash before we hit one that did.
Third one today in ~15 games. 1660Ti
crash:
{
R5Apex: 00000000002F2DCA
EXCEPTION_BREAKPOINT: 80000003
}
cpu: "Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz"
ram: 8 // GB
callstack:
{
KERNELBASE: 000000000008667C
ntdll: 00000000000A810B
ntdll: 000000000008FD56
ntdll: 00000000000A46AF
ntdll: 0000000000004BEF
ntdll: 00000000000A341E
R5Apex: 00000000002F2DCA
R5Apex: 00000000004C0B56
R5Apex: 00000000004C0F47
R5Apex: 00000000004BF767
R5Apex: 00000000004C1502
KERNEL32: 0000000000017974
ntdll: 000000000006A271
}
registers:
{
rax = 1
rbx = 0x0000006DD45BBB80
rcx = 0
rdx = 32
rsp = 0x0000006DD516F890
rbp = 298 // 0x0000012A
rsi = 0x000001DDD88336C0
rdi = 1914 // 0x0000077A
r8 = 0
r9 = 22965 // 0x000059B5
r10 = 447828 // 0x0006D554
r11 = 447828 // 0x0006D554
r12 = 448215 // 0x0006D6D7
r13 = 448215 // 0x0006D6D7
r14 = 1
r15 = 0x000001DB57632410
rip = 0x00007FF61F542DCA
xmm0 = [ [4.0952231e+14, 0, 0, 0], [0x57BA3AAC, 0x00000000, 0x00000000, 0x00000000] ]
xmm1 = [ [1.9501056e+15, 0, 0, 0], [0x58DDB38B, 0x00000000, 0x00000000, 0x00000000] ]
xmm2 = [ [5.7619019, 0, 0, 0], [0x40B86180, 0x00000000, 0x00000000, 0x00000000] ]
xmm3 = [ [2.3596274e+15, 0, 0, 0], [0x59062119, 0x00000000, 0x00000000, 0x00000000] ]
xmm4 = [ [4.2811824e+08, 0, 0, 0], [0x4DCC2487, 0x00000000, 0x00000000, 0x00000000] ]
xmm5 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm6 = [ [4.2811824e+08, 0, 0, 0], [0x4DCC2487, 0x00000000, 0x00000000, 0x00000000] ]
xmm7 = [ [1, 0, 0, 0], [0x3F800000, 0x00000000, 0x00000000, 0x00000000] ]
xmm8 = [ [4284900, 11902500, 23328900, 57608100], [0x4A82C3C8, 0x4B359E24, 0x4BB1FC42, 0x4C5BC1E9] ]
xmm9 = [ [4.2848998e+08, 3.4028235e+38, 3.4028235e+38, 3.4028235e+38], [0x4DCC51E8, 0x7F7FFFFF, 0x7F7FFFFF, 0x7F7FFFFF] ]
xmm10 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm11 = [ [1, 0, 0, 0], [0x3F800000, 0x00000000, 0x00000000, 0x00000000] ]
xmm12 = [ [1, 0, 0, 0], [0x3F800000, 0x00000000, 0x00000000, 0x00000000] ]
xmm13 = [ [1, 0, 0, 0], [0x3F800000, 0x00000000, 0x00000000, 0x00000000] ]
xmm14 = [ [13.8, 0, 0, 0], [0x415CCCCD, 0x00000000, 0x00000000, 0x00000000] ]
xmm15 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
}
build_id: 1553899726
About Apex Legends Technical Issues
Community Highlights
- EA_Blueberry7 years ago
Community Manager
Recent Discussions
- 6 minutes ago
Nintendo switch linking
Solved3 hours ago- 3 hours ago