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Crashed back to back games. This crash did not give a crash log. Not sure why. Here is the event viewer information.
Thanks for the additional information @JorPorCorTTV.
It was a good idea to look at the Windows Event Viewer logs. Unfortunately, those logs basically say "I can't tell you where it crashed". I suspect that's because our anti-cheat is interfering with it.
I looked at your latest apex_crash.txt. It's saying the instruction "test r15, r15" was trying to write memory location 5. That's not a memory location we're allowed to write to, so it crashed. But the "test" instruction is asking "what bits are set", not writing memory... and there's no register that has the value 5, so I don't see any reason for it to complain about that address. It also looks like it's just done this instruction 137 times without crashing, since the loop counter is 137 (and starts at 0).
Yet again, it looks like the game is crashing because the CPU did something it wasn't asked to do. =/
I've got to believe there's some explanation for this, but right now it's a big mystery.
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