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Sorry, my phone scrolled to put the submit button where the keyboard used to be.
Anyway, I'd expect the function to tend to crash on the first time through the loop if it was L3 cache related, since that's when the instructions are coming through L3.
I really appreciate these experiments @Falkentyne, they'ree very helpful and informative!
I don't know if this helps, but if the core voltage is far too low, Apex will sometimes throw out a WHEA logged correctable "CPU TLB" error
"Translation Lookaside Buffer" error. (the game doesn't crash at the same time this error happens however).
What would cause Apex Legends to throw out this error?
This is all I can find:
https://en.wikipedia.org/wiki/Translation_lookaside_buffer
I really wish i had learned programming. What Apex is doing is very interesting.
Everyone thought it was AVX instructions but it seems to be SSE2 or other things.
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