Hello, I am having to repair my game 2-3 times a day. When I do the first repair it will download 4-5 gigs, sometimes this is enough and sometimes it gets stuck on shaders. So ill have to repair i...
The game crashed after an hour or so of gaming. This time it let me load in again but crashed in the lobby. I restarted the game again and in the lobby again, a friend joined, all the screens looked one colour and crashed again.
On top of uninstalling GeForce experience, I excluded the origin and apex folders from windows defender as I run no other security.
Running repair once again:
This time only 28MB repair:
Now after the small repair I try to launch the game and it loads the splash screen and then disappears and the origin window comes back.
Running a new repair and this time the fix is 5.4GB:
Event viewer only shows
After the repair and reboot, this happens and normally I have to repair again but instead this time I turned off some of the startup services I turned on (only anydesk), rebooted twice and it worked again:
Will see how I go this time and next crash I am going to reboot a few times to see.
Is there a log so I can understand what keeps crashing?
Easy Anti-Cheat and Autodesk software don't get along very well, I'm afraid. I've seen reports of issues like this happening with Maya and AutoCAD installed.
I'm afraid the only reliable workaround we've been able to find is removing the Autodesk programs.
As far as logs go, Apex Legends should create an apex_crash.txt file in your Documents folder whenever it crashes. It will have the active processes at the time of the crash along with the crash dump file numbers.
Surprisingly that's what I found on google but I am yet to see the crash file, it does not seem to create one.
AnyDesk is remote software like TeamViewer - wonder if at some point EAC has an issue with it but strangely my other games using EAC do not have an issue.
Is there a command that I can run to enable some debug or logging mode?