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@GendochiAppend that to your startup options: -dev -novid +fps_max unlimited
Nvidia crontrol panel: Enable gsync. Deactivate vsync global, but enable it especially for apex legends. Don't use Low Latency Mode, leave that disabled.
Don't enable vsync in Apex Legends. I recommend going no more than 2-3 Gb with the texture streaming budget or it will costs more performance. I would deactivate anti aliasing, it is no longer necessary for wqhd.
Optional use that videoconfig settings (C:\Users\*username*\Saved Games\Respawn\Apex\local), replace the content completely, save, right click and set read only;
{
"setting.cl_gib_allow" "0"
"setting.cl_particle_fallback_base" "-999999"
"setting.cl_particle_fallback_multiplier" "-999999"
"setting.cl_ragdoll_maxcount" "0"
"setting.cl_ragdoll_self_collision" "0"
"setting.mat_forceaniso" "4"
"setting.mat_mip_linear" "1"
"setting.stream_memory" "300000"
"setting.mat_picmip" "4"
"setting.particle_cpu_level" "0"
"setting.r_createmodeldecals" "0"
"setting.r_decals" "0"
"setting.r_lod_switch_scale" "0.35"
"setting.shadow_enable" "0"
"setting.shadow_depth_dimen_min" "0"
"setting.shadow_depth_upres_factor_max" "0"
"setting.shadow_maxdynamic" "0"
"setting.ssao_enabled" "0"
"setting.ssao_downsample" "3"
"setting.dvs_enable" "0"
"setting.dvs_gpuframetime_min" "4167"
"setting.dvs_gpuframetime_max" "4084"
"setting.defaultres" "2560"
"setting.defaultresheight" "1440"
"setting.fullscreen" "1"
"setting.nowindowborder" "0"
"setting.volumetric_lighting" "0"
"setting.mat_vsync_mode" "0"
"setting.mat_backbuffer_count" "0"
"setting.mat_antialias_mode" "0"
"setting.csm_enabled" "0"
"setting.csm_coverage" "0"
"setting.csm_cascade_res" "512"
"setting.fadeDistScale" "1.000000"
"setting.dvs_supersample_enable" "0"
"setting.gamma" "1.000000"
"setting.configversion" "7"
"setting.modeldecals_forceAllowed" "-1"
}
Apex Legends should now run smoothly. I don't have a solution to the texture problem, but everyone struggles with it including all of the streamers I watch.
Quick question before I do this, isn’t apex not reccomeded to go above 180 frames as the engine cannot support it, by uncapping fps wouldn’t this cause issues?
- 4 years ago
@Gendochi Since gsync and vsync are on, no. In combination with this, Nvidia Reflex, which is active by default, ensures that it runs with an extremely low latency.
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