EA_Mako
Community Manager
2 years agoRe: Engine Error: FS_CheckAsyncRequest
Hey @chyxo5,
Our team is indeed working to get this fixed up. 🙂
The workarounds mentioned earlier are a few steps that may allow those affected to continue playing while the team is working to correct the issue itself, not as a replacement for a fix.
Repairing doesn't seem to have any effect on this particular issue as you've noted, so switching to DX11 or increasing your model detail so it's not using the low settings are two ways to potentially avoid this particular issue while it's being worked on, thanks for hanging in there in the meantime!
