Forum Discussion
4 Replies
- VanillaWondr4 years agoNot applicable@domboy Thank you for the input. I wonder if that is a limitation of Unreal, but I would be very surprised if it actually is.
- Mr_PANCAKE544 years agoNot applicable@domboy have you found any way around this check yet? im on a surface pro x as well and just cant seem to play anygame I want.
- domboy4 years agoNot applicable
@Mr_PANCAKE54 wrote:
@domboyhave you found any way around this check yet? im on a surface pro x as well and just cant seem to play anygame I want.No, I unfortunately have not. The check is still in place, and no amount of fiddling with the emulation settings results in being able to hide the architecture from being detected. I was hoping the new Unreal engine would fix this, but EPIC has not seen fit to allow ARM CPUs to play games based on their engine. Really annoying. Compounding the problem is some of the games I've tried use Battleye, and that also crashes. Their support doesn't even respond.
- teziu9rmhl9j4 years agoNot applicable@VanillaWondr Its not limitation of Unreal as it does support Arm64.
Also Apex is not an Unreal game anyway, its Valve Source.