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This. Aren't nearby servers supposed to match with each other? Any server I join with reasonable ping, there's always 1-5 people in queue for ranked specifically, but unranked queue is fine. It baffles me that the entirety of the OCE region (Australia, NZ, etc) can only scrape together a couple of players for ranked queue, even at peak hours! It has been like this for so long now. I'm forced to play on Tokyo server with 300 ping. If I try joining Singapore, or any other SE Asian server, the lag is even worse than Tokyo for some reason. Someone please look into this.
- 10 months ago
EXACTLY. And I haven’t been able to find a single other person with this issue?!?!? Like surely we can’t be the only ones. All I want to do is play the game and I only play ranked. The 300 ping experience is not great. Just another question, would you by chance be rural Aus/Nz because I’m rural NSW and think it might have something to do with that?
- MutingYouASAP10 months agoNew Novice
I'm Suburban NZ.
Just checked the queue now, (all five Sydney servers, 10pm Monday NZ time). Waited 10 mins in queue on first server, peaked at 9 players, but hovered around 5. Checked the queue on the other four Sydney servers, just in case one of the servers was the problem, but the queues were the same, as was probably to be expected.
So yeah, dunno if it's area based or what. It'd be nice to know if there are other OCE players (here's hoping they exist) that DON'T have this problem. Would probably rule out whether it's affecting certain players, or whether the region truly is this dead, which would baffle me if it were the case.
I refuse to believe (until proven) that there are fewer than 10 people in the entirety of the OCE region searching for a ranked game, at peak hours on a Monday. Especially given unranked queues are easily under a minute at basically any time from memory, (although I don't know if the way matchmaking works is the same between ranked and unranked).
https://www.reddit.com/r/apexlegends/comments/dmfd5z/highest_ausoce_playerbase_server/
Also found this above, which complains about the same problem, only five years ago. There's more examples than just this of course, but this is just to illustrate the point that this really needs to be looked into.
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