Forum Discussion

TwitchTV-Silk's avatar
4 years ago

Most important changes/fixes for BF2042 (73h played so far).

Hello,

The purpose of this forum post will be to outline the biggest issues/priorities for improvement for BF2042.

I've played about 20 hours of content creator preview events, 43 hours on the beta and 10 hours so far of full release (73h total).

I'm a diehard fan of the franchise and really wanna see this become the best game yet. The game is already fun in it's good moments but with a few fixes it could be amazing.

Fixes (in order of priority)

1. Performance

There is huge amount of people who can't even play the game due to performance limitations and especially during COVID shortages, it's harder than ever to just upgrade your system.

2. Netcode/Hitreg

The hitreg feels extremely inconsistent with both infantry and vehicles. It seems to work when both parties are standing still. A similar thing happens when gunning in an attack helicopter. The reg works much better without a pilot or if the pilot lets go of their controls entirely.

3. Gunplay (and not as significantly, movement)

Compared to the beta, weapons have much more recoil (first and second shots especially?) and more significantly, they have more spread. The slide also feels shorter and overall less "fluid".

In my opinion, the beta absolutely perfected both of these aspects. With a faster paced shooter such as 2042, you need to have accurate gunplay. 

Either revert the gunplay (and maybe the sliding) back to how it was in the beta, or at least significantly reduce the spread on the assault rifles. Currently SMGs have replaced ARs at every range.

4. Vehicle Changes

- Russian attack heli pilot 30mm cannon is OP

- Jets are extremely weak

- Jet physics feel very heavy. It feels like the jet wants to drop down into the ground and aiming/maneuvering it feels sluggish. I think a mix of BF1 + BF4 physics would be amazing.

- Heli physics are very floaty and the A/D input needs to be less twitchy to allow for more fine tuned aiming.

- Tanks have a slow turret speed and very strong shell. I can see a long range tank sniping meta (similar to bfv) developing but we'll have to see.

- We NEED separate keybinds for helicopters and jets. Many pilots use a completely different control scheme in helis that doesn't work with jets.

These are just a few changes I had in mind. I don't think there's any argument for both 1 and 2 but I'm open to conversation.

73 Replies

About Battlefield 2042 General Discussion

Discuss the latest news and game information around Battlefield 2042 in the community forums.15,737 PostsLatest Activity: 12 minutes ago