Forum Discussion

Re: Stop backfilling rounds with AI as they cost teams lots of ticket bleed

@3DiE9djua2
Both teams have them, so it cancels out.
I believe that it is also fair to also compare the revives the bots do compared to most players

I would also argue that the disadvantage of being outnumbered is much greater than having bots in the team

15 Replies

  • PartyFarter's avatar
    PartyFarter
    Seasoned Ace
    2 years ago

    @UP_Hawxxeye wrote:

    @3DiE9djua2
    Both teams have them, so it cancels out.
    I believe that it is also fair to also compare the revives the bots do compared to most players

    I would also argue that the disadvantage of being outnumbered is much greater than having bots in the team


    I disagree considering that both teams dont always have them nor do they have the same amount of them. Both teams also dont get them at the same time as its up to when human players leave for whatever reason. Your arguement that it cancels out assumes that bots enter both teams at the same time with the same number. If it doesnt it never will cancel out as the team getting bots first will be at a disadvantage. And bots amount of revives is seriously low. For each revive a bot makes (if they do revive) they die 10-20 times themselves. I'd rather have those 10-20 tickets back than 1 bot revive.

    Having bots that do nothing but die and cost tickets is not better than being outnumbered simply because being outnumbered means you dont lose tickets to feeding.

    Sure its harder to take and maintain objectives when being outnumbered but bots doesnt solve that as they rarely take or hold any objectives. 

    I'd advice you to pay more attention to the bots the next 10 games you play and then you will see that they are a huge disadvantage for the teams. Its also more obvious in 64p. 🙂

  • Hudson1531's avatar
    Hudson1531
    Seasoned Ace
    2 years ago
    @3DiE9djua2 I will agree

    I have seen sides heavily weighted with AI and the refill when humans jump into the game doesn't appear to be an even replacement.

    The issue is its so easy to Farm when AI make up the majority of players because sometimes they play like sheep and just stick together creating huge multikills.
  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago

    @3DiE9djua2
    I will not argue against that the bots much more easily farmable than players.
    But I will still put more responsibility for the loss to the ones who possessed a human brain and yet chose to put 90% of it to sleep.

    I have never been at a match with an A.I. majority on either team for longer than like a minute.

    If you know how to end up in a lobby with mostly A.I on the official non-portal servers, please let me know... for science.

  • Karen0202's avatar
    Karen0202
    Seasoned Ace
    2 years ago

    I would much rather be actually playing in a match with bots rather than waiting 10 minutes for a lobby to fill up with "real" players. I'll gladly trade the tickets if it means I'm playing. And I find that 90% of the time the bots are gone within 5 minutes, so I'll keep them, thanks

  • PartyFarter's avatar
    PartyFarter
    Seasoned Ace
    2 years ago

    @Karen0202 wrote:

    I would much rather be actually playing in a match with bots rather than waiting 10 minutes for a lobby to fill up with "real" players. I'll gladly trade the tickets if it means I'm playing. And I find that 90% of the time the bots are gone within 5 minutes, so I'll keep them, thanks


    But this is not the issue Im talking about. You talk about starting matches with bots until server fills. Im talking about ending matches with bots because people left. Hence the word backfill 🙂

    I have never been in a match were bots are a part of the team from the so cant comment on the impact. The issue come at the last half of the round when the game stops backfilling human players and instead puts in bots. This gives you less time to make up for the feeding and in many cases its the direct cause of the defeat. Meaning one team lose with 20 tickets only to see 6 bots have died 60 times while the other teams only had 2 bots losing 15 tickets.

    @UP_Hawxxeye Theres nothing human players can do when you auto lose 10-30 tickets per bot. Also its not about ending up in a lobby with mostly AI as this happens when people leave the game. I have no way to predict how to end up on a team that will leave the last half however I do know that you wont see the AI if you play 128p due to how the scorebord doesnt show the entire list. So if you are on the upper half of the scoreboard you wont notice the bunch of AI on the lower half going 0-20 each. So try play CQ64p for a few rounds and you will see them in many rounds on either team in the last half og the round. Many rounds will end up with bots backfilling and "helping" the team with 0-20 each :P You also then notice than the number is not the same for each team etc. Many times its only one team that get them.

    But Im not going to spend much time discusssing this. Just wanted to highlight that bots isnt helping at all and you may lose games because of random number of bots feeding the other team. 

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago
    @3DiE9djua2
    I am sure that DICE will do its best to slow down any mastery progress by fixing your A.I. issue as much as they can
  • X-Sunslayer-X's avatar
    X-Sunslayer-X
    Seasoned Ace
    2 years ago
    @UP_Hawxxeye at times i wished to have AI instead of certain "BF Players" I will refrain for detailing their playstyles since it might cause certain players to feel attacked.... but I guess we all know what types of players I am talking about
  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago
    @X-Sunslayer-X
    This is exactly what I feel each time a medic ignores my body (when it is safe). Meanwhile the bot will try to save me if it is not engaging enemies.

    Or how much the players ignore the drone.
  • PartyFarter's avatar
    PartyFarter
    Seasoned Ace
    2 years ago

    @UP_Hawxxeye wrote:
    @3DiE9djua2
    I am sure that DICE will do its best to slow down any mastery progress by fixing your A.I. issue as much as they can

    Are you saying you need AI to do masteries fast enough?  LMAO

    I didnt think people needed these AI to achieve things like masteries. If that is true then this playerbase really ahve gone in the wrong direction. Maybe you also needs ai on the other team to end up on the winning team? lol

    btw If both teams get the same amount of bots at the same time then I have no issues with it. But as long as one team gets 8 bots half way in and the other team get 1 bots when there 30 seconds left then its not fair hence its an issue. 

    @X-Sunslayer-X Well I wont argue that. There are some human players that are worse than these bots. But I dont see how its better to add more bad "palyers" when we have enough human players filling that role. But again when people appareantly need bots to do masteries....

  • Karen0202's avatar
    Karen0202
    Seasoned Ace
    2 years ago
    @X-Sunslayer-X I get revived by bots a HELL of a lot more than I do with real players! And I'm not sure how he came up with losing 30 tickets per bot. Practically everytime I've had a team with bots there's maybe 5 left at the end of the battle, at most.
  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago

    @3DiE9djua2 wrote:

    Are you saying you need AI to do masteries fast enough?  LMAO

    I didnt think people needed these AI to achieve things like masteries. If that is true then this playerbase really ahve gone in the wrong direction. Maybe you also needs ai on the other team to end up on the winning team? lol

    btw If both teams get the same amount of bots at the same time then I have no issues with it. But as long as one team gets 8 bots half way in and the other team get 1 bots when there 30 seconds left then its not fair hence its an issue. 


    It is not about what I think or need. But restricting what Mastery progression can be done with A.I. was one of the first major changes that DICE did near the launch, so that is clearly important to them.

    It is also the subject of the most upvoted topic in this subforum. https://answers.ea.com/t5/General-Discussion/Progression-not-working-properly-for-weapons-and-vehicles-Solo/td-p/10955906

    The part about the uneven teams is an ongoing issue in BF games for as long as I can remember. The A.I. was supposed to help with that, but apparently they are not tuned high enough to the reaction time of a semi competent player

  • twausd's avatar
    twausd
    Seasoned Vanguard
    2 years ago

    Exactly, as @UP_Hawxxeye has mentioned the "issue" that one side has (much) more Players is NOT new but here the Teams are filled up with BOTs at least. Yes, they could be smarter but in any case they try to play team oriented so they do their best to destroy equipment / vehicles and to resupply / revive. Imo the easiest solution for this "issue" would be to leave too but don't be surprised if you re-join the Server you've just left. Balancing was and will be a huge challenge and I doubt it will work better in future. Maybe you can have a skill based MM on CS for example but surely not on 64 / 128 Players Server so there is a good chance to find a totally unbalanced round also on a Server full of Players.

  • ATFGunr's avatar
    ATFGunr
    Legend
    2 years ago
    @UP_HawxxeyeKeep in mind how bad the balance is in these 2042 servers, was in a match the other day the defenders had 10 real players (including me), the attackers had 20, and the rest of the 64p server was bots. It started that way, and didn’t change for what ended up as the fastest round of Breakthrough I’ve had the misfortune to get railed on.

    I get that the game is desperately short of players. We need bots to be present just to give us targets. Because Dice has done such a poor job of balancing, I can see why the OP is against bots. If that server was 15 on 15 and the rest bots, I think we’d have held our own in that match. Where I think the OP loses this path is if players leave and get replaced with bots, and it’s out of balance at that stage, that’s still on Dice. If that many people are leaving, it’s because the issue must be it’s a roll (people rarely quit a winning game) and that’s a balance issue. I’d be happy to have it wrap up if we’re down by 10, just get it over and start a new map.
  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    2 years ago

    @ATFGunr
    This would have been much better with the third party auto admins of BF3/BF4 keeping the teams even.

    There also seems to have been some issue since the 6.0 update that made larger bot teams to exist.

    I cannot yet decide if I like of dislike that. I will still hold the flesh and blood humans responsible for throwing the game. To quote some brain eating monster from some monster series "You do not need that brain if you are not going to use it!"

  • Spiritedmushroom's avatar
    Spiritedmushroom
    New Traveler
    2 years ago

    @UP_Hawxxeye wrote:
    @X-Sunslayer-X
    This is exactly what I feel each time a medic ignores my body (when it is safe). Meanwhile the bot will try to save me if it is not engaging enemies.

    Or how much the players ignore the drone.

    The bots are useless, though.

    Good human medics, those who are playing the game as an multiplayer instead of single player, will actually try to revive you even if the spot's a bit sketchy. Where as the AI medics will just stand on the open trying to shoot that one enemy sitting behind cover ~20 meters away instead of going prone and reviving you. Because the "spot is not safe for reviving".

    Maybe I've been extra blessed with team mates who have any common sense, but I swear I've ended up dying more often because of the stupid AI medics not reviving, than the actual human medics..

    Also yeah, they do shoot the drones but for the past few matches I've been which were 20v20 on the Rush XL, so the rest were bots, all the AI soldiers were Engineers and they tried to take the drones out with M5's.... I was playing Valparaiso and the AI just gathered into groups of five and fired rockets into the sky trying to hit the drones.

    So very helpful don't you think..

    PS. If you still are wondering how anyone could end up into a bot match outside of Portal: Matchmaking has had difficulties for a long time. Just google it up, you'll find plenty of people complaining about it since last year. I've suffered from it since season 4, so a relatively short time. Once in about every three days I can't find full lobbies at all. Most I ever find (with playing over three hours) have maybe 45 people in them on 64 mode. Then the other days I have no issues connecting with people, while nothing has changed. My connection has been the same all the time, I have had cross-play enabled all the time, NAT-type has not changed on it's own. I haven't managed to find any reasonable explanation for it. Trying to google it all I get is "you have to turn cross-play on" but it is on constantly. So I have no clue. Also because of this new players have a hard time connecting into the on-going matches on Breakthrough and Rush, so if the match goes on long enough on certain days you always end up playing against some bots even if the match was full when you started.

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