So I tried a Controller for a few days
I've been trying out a controller for the better part of this past week to see if Aim Assist is really that strong, it is.
One issue I had when playing against Console players is that they would shoot me before I could even see them. I believe one of the culprits for this is that you can actually track enemies behind the wall near the edges at times! It's especially noticeable when playing on the C objective of Redacted, you can actually fully track enemies through the thinner-walled structures. When I was complaining about Consoles feeling like they're on a different time line, or that PC players are placed behind them a tick, I think this contributed to that quite a bit. I still believe there is something up with Lag Compensation though. I'm kind of a night owl, and playing late at night becomes very frustrating.
There is near ZERO recoil with the weapons that I normally use, like the M5A3 and PP-29. With Smg's, I was confidently hitting targets that I wouldn't normally bother with. Less recoil also means less spread. Everything was a laser basically. With TTK being so low, this is a huge advantage.
Snap to Target and Rotational Assist are no joke when using a Shotgun, I RARELY missed a shot. I was using my alt account when testing this, and I managed to get 90.7% accuracy with the MCS-880! I didn't use it prior to using a Controller, and that accuracy is with over 200 kills. I'm definitely not that confident, or accurate with a mouse.
Overall, it just felt like I didn't have to concentrate as hard because the aiming was mostly taken care of. This allowed me to focus more on my movement, which let me play aggressively more confidently. I performed relatively similarly when switching back and forth, but I also have 1,000's of hours under my belt playing shooters with MnK.
Some thoughts for future balancing.
- Recoil should not be reduced by 25% for Controller players. Maybe 10-15%, but 2042 already having fairly low recoil to begin with, 25% reduction seems like a bit much.
- Snap to Target should be reverted to either what previous BF games had or somewhere in between 2042 and BFV.
- Rotational assist should NOT track through ANY walls, or the edge of walls. I don't think that this was intended, but this really needs to get cleaned up.
It was an interesting experience. I think it's easier for new players, especially using iron sights to land shots when using a Controller. It can take several hours to get acclimated with how aiming works in a new Shooter game when using MnK. Regarding Crossplay, I think that it's less of an issue now and it has more to do with how the different assist are tuned.