Forum Discussion
170 Replies
- Psubond3 years agoLegend
i just like the buff cause of the salt it will cause on youtube and in forums
The Weapon is just broken. You can three shot everyone. You are Stealth because the Weapon mostly has subsonic rounds. You have one of the highest Firerate in Full Auto. I tried it. It beats every other DMR in Rangefights easily. In close combat you destroy mp9 and k30 players. This weapon is just a cheat build into the game. I am fine with the longrange Dmg of the gun, because it is a DMR after all. But the close range dmg needs to be reduced by 50%. either reduce to close combat ammo dmg or reduce the firerate by alot.
- LlamaWithKatana3 years agoSeasoned Ace@SithMetal71 simply because it is arcade shooter. If I would want something more realistic I have Enlisted and Hell let loose. If I want even more realistic - there is Arma. But I don't want to. I want fun pewpewpew.
- Straatford873 years ago
DICE Team
Hey folks,
I can add more context about the BSV-M balance changes in the #1.1 Update, which we know is being discussed heavily in terms of its power.
What we've done in this update is buff all DMR's as a group, because we felt they were not performing as you would expect. By instead adjusting individual DMR's, so for example excluding the BSV from this change, it would mean just further widening the gap between individual DMR performance, which would then lead to more difficulty establishing a balance between them.
In short, we have now established a baseline for how we want DMR's to perform. If we still see the BSV dominating, we are able to balance it with more accuracy so we can adjust it while still ensuring it remains a relevant weapon to use (because it's awesome, but that's just me).
What we also can confirm is that we're reviewing and testing changes to the High Power (non-Subsonic) Rounds, and its behavior in Full Auto mode. We're looking to include that in a future Update.
- Kunstula3 years agoRising Adventurer
With this buff the average DMR muzzle velocity has become even higher than the average muzzle velocity of sniper rifles, when it should be far below.
*Facepalm*
- UP_Hawxxeye3 years agoLegend
@FlommingsenA jack of all trades master of none then.
Other guns are still more specialized. For a long range DMR I would still use the SVK
- Captain_Tachi3 years agoSeasoned Hotshot
The BSV is superior in most areas, it is more versatile then any other gun (through the modification of rate of fire), it is very good at range, very good at close combat and also very good in between. Additional, it has high damage and if that is not enough, it has always a silencer on it and has the option of very useful subsonic rounds. The weapon has no weakness. I would not prefer a SVK over the BSV and nearly nobody else is doing so. And because of that, everyone is running around with the BSV and nearly nobody with the SVK.
I don't know what game design philosophy stands behind this weapon... but in my opinion, it is a poor one. The same goes for the stealth helicopter, no real weakness, just the addition, that you can't be killed, if you don't want to.
I can't wait, what DICE will give us in season 2...
- Metal_Daryl973 years agoSeasoned Ace
"What we also can confirm is that we're reviewing and testing changes to the High Power (non-Subsonic) Rounds, and its behavior in Full Auto mode. We're looking to include that in a future Update."
Would be great if the nerf happens prior to the next big (August) update... The bsv-m equipped with high power rounds currently makes assault rifles obsolete for mid range combat - only 2/3 shots are required to down an enemy within 150 m, which is ridiculous considering its high fire rate! (single fire mode)
- GrizzGolf3 years agoSeasoned Ace
@Straatford87 wrote:Hey folks,
I can add more context about the BSV-M balance changes in the #1.1 Update, which we know is being discussed heavily in terms of its power.
What we've done in this update is buff all DMR's as a group, because we felt they were not performing as you would expect. By instead adjusting individual DMR's, so for example excluding the BSV from this change, it would mean just further widening the gap between individual DMR performance, which would then lead to more difficulty establishing a balance between them.
In short, we have now established a baseline for how we want DMR's to perform. If we still see the BSV dominating, we are able to balance it with more accuracy so we can adjust it while still ensuring it remains a relevant weapon to use (because it's awesome, but that's just me).
What we also can confirm is that we're reviewing and testing changes to the High Power (non-Subsonic) Rounds, and its behavior in Full Auto mode. We're looking to include that in a future Update.
Its still acting like an SMG and murdering us with the K30.
- Metal_Daryl973 years agoSeasoned Ace
Obviously, when someone is saying that a gun is overpowered, they are making a comparative claim - comparing its performance to that of other guns.
As far as I know, battlefield 2042 is not supposed to be a milsim/ hyper-realistic. Realism might be fun for you and that's fair, but others including me find milsims to be painfully boring and annoying.