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Theres literally no other dynamic weather! Wait apart from a sandstorm on hourglass. But that's it
- GrizzGolf4 years agoSeasoned Ace
I think its dumb at this point and all I do is avoid it
- kregora4 years agoSeasoned Ace@OskooI_007 But I guess they spend the 3 years to add a game element to Hazard Zone, and didn't spend the years to add a graphics effect to a Battlefield game mode.
@OskooI_007 wrote:According to former DICE General Manager Oskar Gabrielson, an entire team worked for 3 years building the tornado into BF2042.
And they wonder how they screwed up so monumentally...because you wasted 3 years of work from multiple teams on a minor element of the game that only happens in some maps, sometimes, and isn't even that freakin impressive from the user end. I'm sure on the technical/backend side there's all kind of impressive wizardry going on or something but like...we can't see any of that. So instead, we just see DICE bragging about wasting 3 years on what is a fairly forgettable "feature" in a game that could have better used all that time and effort on the rest of the game.
Seriously, the decision making within DICE continues to be extremely questionable and I'm wondering if studio/game leads just spend all day day-drinking and making decisions using a Jump to Conclusions(TM) mat.
It needs more deadly debris.... and cows!
- @mrtwotimes Yo, if it actually threw objects around that were a hazard that'd be dope. But I somehow doubt that's technically possible with the game already stretching the engine and hardware (seemingly both user and server side) quite a bit.
- @OskooI_007 Wow looks like they fought the tornado until release and that's all they had time to do. And it's not even that great of a feature.
- OskooI_0074 years agoSeasoned Ace
@edgecrusherO0 wrote:
@mrtwotimesYo, if it actually threw objects around that were a hazard that'd be dope. But I somehow doubt that's technically possible with the game already stretching the engine and hardware (seemingly both user and server side) quite a bit.One of the developers talked about the tornado throwing shipping containers around and it landing on a sniper. Obviously that feature got cut and never made it into the retail release. Probably due to performance reasons as you said.
@OskooI_007 wrote:
@edgecrusherO0 wrote:
@mrtwotimesYo, if it actually threw objects around that were a hazard that'd be dope. But I somehow doubt that's technically possible with the game already stretching the engine and hardware (seemingly both user and server side) quite a bit.One of the developers talked about the tornado throwing shipping containers around and it landing on a sniper. Obviously that feature got cut and never made it into the retail release. Probably due to performance reasons as you said.
Hahaha that would be quite a novel way to cull the sniper population.👍
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