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I don't understand how telling a player "your "xxxxx" software is not allowed because it enabled macros" or whatever is giving away some kind of anti cheat proprietary secret. Like the obvious priority over protecting that information should be allowing paying customers who aren't cheating and don't know what software they have could allows cheating to play the game they paid for. Especially when they have normal stats with 15 years of account history.
Regardless, I have over 200 hours on this game on the same PC with the same mouse and keyboard and literally the only change I have made is updating to windows 11, and installing a program for laser engraving. Also had weird server connection issues for like 2 weeks where it was putting me in half empty servers, before it gave me a random error about anti cheat configuration. Then I uninstalled and reinstalled the game and everything worked fine until I got banned 4 hours or so later.
I think you're giving them too much credit assuming that this even has to do with software that actually allows cheating.
Given that Macros are considered cheating, Then yep any software that has the ability to program macros will be flagged by the anticheat.
It's not a "you are running G-Hub/Razor therefore you must be using macros" kind of thing though, It's a preventative thing.
If the software is running, Macros can be created / used that can for example :
• Change single shot weapons ( such as a DMR ) to an automatic firing rifle or more complex actions.
This is why there's an arbitrary restriction on the use of keyboard or mouse software that has the ability to create macros, If you look in the TOS you can actually see macros specifically mentioned as being forbidden under the cheating header.
I know some software can get flagged such as any overlay tools ( MSI Afterburner being one I've heard that's disallowed ) or as others have mentioned in this thread software such as hwinfo or hwmonitor, probably due to the way that they hook into the system or applications, But that's my guess.
It's down to the anticheat devs to decide what to allow and what not to allow though at the end of the day, All you can do is ensure you're running as little applications alongside the game as is possible when playing games that use any kind of anticheat, including kernel level anticheats.
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