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kingflopp's avatar
kingflopp
Newcomer
5 hours ago

Battlefield 6

I really believe Battlefield 6 would benefit from dropping the whole battle pass/season pass system and instead bringing back a proper Premium Edition, like we had in Battlefield 3 and 4.

 

Here’s why:

 

One-time payment = clarity and value. With Premium, you paid once and got everything: new maps, weapons, expansions. No grinding, no time-limited cosmetics.

 

No split player base. Everyone had access to the same maps and modes. That kept the community together, instead of fragmenting it based on who bought what.

 

Focus on meaningful content. Battle passes often just pad out cosmetics and filler items. Premium gave us real expansions – new maps, vehicles, weapons, game modes.

 

More respect for players' time. Not everyone wants to grind daily challenges to unlock a charm or XP boost. Let us just enjoy the game.

 

 

It’s time for EA and DICE to return to what worked. Give us a full, premium Battlefield experience again — no strings attached.

4 Replies

  • Anobix's avatar
    Anobix
    Seasoned Ace
    5 hours ago

    As a person who preferred the Premium pass, (mainly to have a more regular content flow without getting drip fed) I have to admit you're a little misguided on this one:

    "No split player base. Everyone had access to the same maps and modes. That kept the community together, instead of fragmenting it based on who bought what."

    Having the seasons/battlepass (as much as I truly do not like them/their idea) they never locked a weapon or map out for not paying for the premium battle pass (as they were all in the baseline upgrade path), or I believe the weapons became available after the season via normal unlock means (I honestly don't know as I always had everything unlocked by the end of each season). Skins ,obviously, are a different story, but those don't affect gameplay like maps/modes/weapons.

    The biggest issue with premium is that it _did_ split the playerbase based on who paid for premium and who didn't (or who bought individual DLCs and not others). It also locked weapons and maps behind those particular DLCs and such, so it caused quite a bit of consternation for server hosts that largely ended up running the baseline maps because otherwise they'd cut down their player counts when maps changed (if it allowed the player to join the server at all if they weren't entitled to the full map rotation).

     

  • R1ckyDaMan19's avatar
    R1ckyDaMan19
    Seasoned Ace
    4 hours ago

    Anobix​

    I never once struggled to find a good game on dlc maps on bf3 and bf4 and by the time player numbers started dropping off premium was dirt cheap.

  • Anobix's avatar
    Anobix
    Seasoned Ace
    4 hours ago

    I never struggled that much either, to be clear, my point was more that earlier on it became somewhat split, and then having some friends that could/couldn't afford premium would split which matches they were able to play (and thus limited the total number of servers that could offer a full map rotation, etc). Later on when it would go on crazy sale that would be great, but it was frustrating for some (granted, in some cases our friend group would just buy it for the one or two odd-men-out, but that can't be done always)

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