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jstubbles's avatar
jstubbles
New Rookie
27 days ago

After 25hrs playtime...

A few gripes.

  • The dense city maps are good, but they do not feel like Battlefield at all. They feel like CoD. We need larger maps. I know we have OpFirestorm coming, but we need more large maps
  • Sliding. This needs it's speed/distance nerfed just a smidge. And removing the ability to jump out of your slide at full speed, which right now gives you a big boost. Jumping from slide should have a huge speed penalty, and not let you jump to max height
  • Bunny hopping. This isn't Quake. This isn't CoD. Jumping should have progressively more and more impact on your movement speed and height, getting slower/lower each time. It's ridiculous to get into a CQC gunfight when the perp is jumping around like a jumping bean
  • The visibility of the class "perk" system is pretty bad. Is there a specific HUD color setting that allows us to change this? Like when playing support I constantly forget that I have this perk I can press 6 for, and become this healing beacon of sorts. Both color, and an audio queue, would be nice to have once the charge bar is full
  • Inability to play with more than 3 friends. This seems like an architecture issue. In pretty much any/all MP games, when you join a server, the server simply changes maps when the round ends. But in BF6, it seems like you get matchmade to a new server, EVERY MAP. So if you joined a group of friends on a server, and you are not in their EA Party, or their BF6 ingame Party (limit of 4 max), then you will NOT follow them after a map change. This is the antithesis of Multiplayer gaming, and the spirit of Battlefield. In all prior BF Games, you would all remain on the same server unless you manually backed out of the menu

Overall, I'm pretty happy with the beta. There are some issues, but there is a solid base to work from. I hope the rest of the features (like portal) are equally flushed out and running well.

2 Replies

  • E_Haggis's avatar
    E_Haggis
    New Adventurer
    26 days ago

    I agree that it does feel a lot like COD.  I hope they have some larger Battlefield worthy maps coming.  Less running around in round robins killing each other.  

  • I agree with jstubbles on all of the points.

    I could not agree more that the city maps are just not good for BF type game play.

    The other maps not provided with this beta had better be much bigger. E_haggis makes a great point that many conquest matches feel like you are just running in circles in a very small area.

    The movement needs a lot of work, even more so if there are more dense close quarters maps.

    Slow down if you are sprinting to being able to fire much less aim and fire. Bunny hopping should not be a thing in 2025. 

    Once again I will mention that locking PC players into cross play is absolutely disgusting. Maybe not so much if you put some players that are at least OK on my team.

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