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JeeHodJeep's avatar
JeeHodJeep
Rising Rookie
12 hours ago

Aim guided rounds in tanks need to be removed

We all know it's broken and the devs don't give a hoot, but I am going to make the thread anyways.

It's simply broken. remove it, or nerf the distance, speed and handling of it by a lot. Tanks are supposed to have to compensate for aim not just click a button, follow an item and kaboom while hiding on their mountains within their spawn.

3 Replies

  • only if the dedicated AA options are adjusted to compensate for the loss

  • WickTrip's avatar
    WickTrip
    New Adventurer
    3 hours ago

    I completely agree with you, people are using tanks as anti-aircraft guns instead of helping the infantry take objectives.  Furthermore, not to mention that they don't even need to leave their bases to kill enemies, it's completely destroying the flow of the game.  Dice needs to retire all guided missiles from heavy tanks.

     

  • Painknight's avatar
    Painknight
    Seasoned Adventurer
    5 hours ago

    Killing a helo with a tank used to be cool.  Now it's the norm.  I completely agree the AGM should be removed as an option for tanks.  

    GROUND VEHICLES are about contesting GROUND OBJECTIVES.  The AA tank, which should be the primary source of AA, is generally used like a crappier version of a tank because EVERY tank is effective in AA.   It's a poor design choice.

    In the sense of using it on other ground armor, you might as well tell whoever isn't taking it that they will lose every engagement because the enemy basically gets 2x fire rate.  It's a poor design choice here as well.


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