Attachments Unlock is still excessively difficult
If someone do have the phantom edition,it is obvious to notice that a fully modificated weapon with correct attachments is much more easier to use than the primary one.
Which means that a player with that kind of weapon actually has a great advantage while the guy is gunfighting the other whose weapon is more likely “pieced together”.The other hardly has the possibility to win the gunfight.
The game should ecourage players to try different combination in gunplay,not to limit the attachments unlock plz.Playing one weapon for too long is very boring and makes me quicklier to get offline than when i was playing 4/1/V/2042(even 1942 included,that's all BF I have ever played).The travel of unlocking the especial important attachments makes me sleepy,truly.It is like that I'm playing WOW or some other kind of MMORPG games,and after I upgrade this weapon to Lvl50,it alomost make me dry,and i will alomostly never touch this gun because I really feel nauseas after 50hrs playing one gun.And I just can't try another gun for the practice I've paid in this gun,and the unlocked attchments do make this gun "more fun" than others that I haven't upgrade yet.
That's not a good signal,and I think it is not a good pattern for BF's gunplay.The single,the rigidified pattern makes me really painful and I just don't want to open the game.I've been offline for 2days,once I tried to open the game,I remeber the painful upgrade memories.
I'd rather go back to BF2042 or BF1/V, I feel exhausted in BF6,.So focused in gunplay,I can't be a good scout or medic or assult ,just fire and fire and fire,and the XP just too few, KV9 without 23 magazine is a Rubbish,it is unlocked far more than lvl20.
Just thinking,why can't the game focuse on the gunplay diversity,not the gunplay RPG/leveling/talent point tree or anyway that close to the pattern in force.