HARBIYELI_ALDNMZ
15 hours agoNew Novice
Battlefield 6 blurry scopes or lod issue..
Hi guys, since the latest update or formerly update, I’ve noticed a major visual issue with distant objects, especially when using high magnification scopes.
The problem:
- 4x-6x-10x scopes look blurry when looking at distant areas.
- Enemy players, buildings, and textures stay low quality even after the area is loaded.
- When I turn the camera, grass and trees also have noticeable shimmering/flickering, like LODs are not transitioning correctly.
- The issue is much more noticeable on large maps. Practice Range does not show the problem (or it is barely noticeable).
Things I already tested:
- DLSS Quality / DLSS Off (native TAA) and other features
- Frame Generation ON/OFF
- NVIDIA Reflex ON/OFF
- Resolution Scale 100% (tried %150)
- 1080p and 1440p
- Texture Quality and Mesh Quality changes
- WeaponDOF disabled (WeaponDOF=0)
- Resetting config files / deleting PROFSAVE
- Repairing game files
- Shader cache cleanup
- Installed older driver with DDU
- Nvidia Control Panel LOD allow-clamp
It feels like a LOD/texture streaming or scope rendering issue introduced with the latest updates. Does anyone else have the same problem or found a fix?
Example: 100m range looks fine, but further distances through 4x/6x/10x scopes become blurry and never fully sharpen.