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HARBIYELI_ALDNMZ's avatar
15 hours ago

Battlefield 6 blurry scopes or lod issue..

Hi guys, since the latest update or formerly update, I’ve noticed a major visual issue with distant objects, especially when using high magnification scopes.

The problem:

  • 4x-6x-10x scopes look blurry when looking at distant areas.
  • Enemy players, buildings, and textures stay low quality even after the area is loaded.
  • When I turn the camera, grass and trees also have noticeable shimmering/flickering, like LODs are not transitioning correctly.
  • The issue is much more noticeable on large maps. Practice Range does not show the problem (or it is barely noticeable).

Things I already tested:

  • DLSS Quality / DLSS Off (native TAA) and other features
  • Frame Generation ON/OFF
  • NVIDIA Reflex ON/OFF
  • Resolution Scale 100% (tried %150)
  • 1080p and 1440p
  • Texture Quality and Mesh Quality changes
  • WeaponDOF disabled (WeaponDOF=0)
  • Resetting config files / deleting PROFSAVE
  • Repairing game files
  • Shader cache cleanup
  • Installed older driver with DDU
  • Nvidia Control Panel LOD allow-clamp 

It feels like a LOD/texture streaming or scope rendering issue introduced with the latest updates. Does anyone else have the same problem or found a fix?

Example: 100m range looks fine, but further distances through 4x/6x/10x scopes become blurry and never fully sharpen.

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