Yep. It's different.
I've played with the same squad of folks since BF2 and we all feel this is just too chaotic to be much fun. It's frustrating and annoying and doesn't feel much like BF.
It seems to be made to be much more accommodating to twitch 'skills' than to thoughtful tactical play.
It's partly the players, of course - you can't rely on your team to be playing the objectives or even watching out for team mates - but even that is because of the kind of players this game is intended to be attracting.
But it's mostly the game. The map design and the gunplay and the revive speed and the healing speed and the movement and and and... It's all geared for run-twitch-kill play.
In BF2, 3, 4 and 1 we were always able to make our team work be effective even if we weren't all great with gunplay and reflexes (we aren't bad at that, just not great). Twitch gameplay is always an advantage, but team play was too.
It feels like nothing matters in BF6 but playing like a headless chicken with ADHD. Reduce the recoil as much as you can and abuse the movement tech metas and you win.
I don't just play Battlefield. I can succeed in high-speed games, but I don't want to in Battlefield. That isn't the way Battlefield is supposed to play.
EA/DICE have done their best to ruin this franchise. BF5 wasn't too bad (but was so disappointing after BF1 that I didn't play it). BF2042 was awful and a clear failed attempt to go 'hero shooter' and attempt mass popularity, yet here we are again with EA/DICE attempting mass popularity, ignoring what made Battlefield a distinct and loved franchise, and ruining it in the process.
If they don't want to make Battlefield, how about start a new IP? Sell Battlefield to someone else who does want to make a Battlefield actual Battlefield fans would enjoy.