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JaxuP2410's avatar
JaxuP2410
New Novice
8 days ago

BF6 - Most common bugs I have seen and requested fixes/changes

I wanted to make a list about the most common bugs and requested fixes/changes that I noticed while browsing through the community posts on Reddit, posts on Facebook, videos on YouTube and more! I just wanted to make a big post so everyone can focus on it and that it can reach EA/DICE. So, lets start!:

Bugs:
  • When unlocking new equipment/attachments, we usually can't equip them till the next match (or sometimes after reaching another level up)
  • The Custom Search doesn't work as intended. It throws you into different modes and games - the ones you didn't set.
  • Many other and I noticed VRAM leaks and the game starts to mini stutter or/and drop in performance the more you play.
  • The TTK is really random at times. Sometimes I can see people getting shot with 10-15 bullets and they are still alive, while they kill instantly. Sometimes it works as intended.
  • There are still situations when you die after hiding behind a wall, most likely still connected to the TTK and netcode.
Fixes/Changes:
  • Many people including me, think that the level of grind needed to unlock (not even special badges or smth) but regular gear and guns is a bit too much. I can understand it taking time but some of it could get a little tweaking - we DON'T want to unlock all things in 10 hours but we also don't want to unlock all attachments on one gun in 100 hours.
  • The missions especially for guns or some gadget/skins are too overkill. Killing 20-30 people in one match from 200m+ is too difficult for most people, especially that we don't even have big maps for that. Killing 25 people with a shotgun or 5 without reloading may also be difficult (imo it should be a 2 path choice - either something a bit more grindy like do damage, kills etc. or do something difficult requiring skill). Or getting 50 road kills which is just too absurd, beause if you really want to unlock things you have to spent hours on just dying and providing nothing to the team to kill some people like that. 150 200m+ kills to unlock a gun is also crazy. They shouldn't be that difficult to obtain imo. I would rather have to kill 200-300 people with a sniper rifle than to do that.
  • The menu, needs a massive overhaul on PC. It's not the best, it's sometimes annoying to go through.
  • The customization (especially the customization of the soldier) requires too many clicks and is sometimes a bit confusing.
  • People still want bigger maps. Of course we all know BF2042 maps were too big and Mirak/Sobek are larger but they still don't have that feeling of being able to just dominate a place by vehicles. There's not enough of choke points outside of capture points. And as I said a moment ago, most of them are not big enough to even comfortably do the sniper missions (I would be still bad at it).

There were probably even more things, but I think these things are from my point of view, key, to make the game an even better experience. I hope DICE will talk about these things and what their plans are. I really would love to hear their voice about it. If you guys agree with that list partially or fully, leave a like so the devs can see it and drop your own ideas for changes or just tell the devs what really needs fixing! :D

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3 Replies

  • I wanted to make a list about the most common requested fixes/changes that I noticed while browsing through the community posts on Reddit, posts on Facebook, videos on YouTube and morelljust wanted to make a big post so əveryone Can focus on it and that it can reach EA/DICE. So, lets start!

    Fixes/Changes:

    Many people including me, think that the grind is a bit much. l can understand it taking time but some of it could get a little tweaking - we DON'T want to unlock all things in 10 hours but we also don't want to unlock all attachments on one gun in 100 hours. The missions especially for guns or some gadget/skins are too overkill: Killing 20-30 people in one match from 200m+ is too difficult for most people, especially that we don't even have big maps for that. Killing 25 people with a shotgun or 5 without reloading may also be difficult (imo it should be a 2 path choice - either something a bit more grindy like do damage, kills etc. or do something difficult requiring skill). Or getting 50 road kills which is just too absurd, beause if you really want to unlock things you have to spent hours on just dying and providing nothing to the team to kill some people like that 150 200m+ kills to unlock a gun is also crazy. They shouldn't be that difficult to obtain imo. I would rather have to kill 200-300 people with a sniper rifle than to do that. The menu, needs a massive overhaul on PC: it's not the best, it's sometimes annoying to go through. The customization (especially the customizatlon of the soldier) requires too many clicks and is sometimes a bit confusing. People still want bigger maps. Of course we all know BF2042 maps were too big and Mirak/Sobek are larger maps in the pool but they still don't have that feeling of being able to just dominate a place by vehicles. There's not enough of choke points outside of capture points. And as I said a moment ago, most of them are not big enough to even comfortably do the sniper missions (I would be still bad at it). There were probably even more things, but I think these things are from my point of view, key, to make the game an even better experience. Share your thoughts and ideas too! :D

  • YAMAM0T0G's avatar
    YAMAM0T0G
    Seasoned Rookie
    8 days ago

    I already made a topic about this, but I want to add something specific here: cursor snapping into vehicle icons on map screen. This is annoying and not needed when using kb/m.

    About maps, it would be cool if we simply had more maps from bf4 and bf5 like operation firestorm. A map that would be nice to have is Dawnbreaker and floodzone. Obviously, I like other maps, but these two are my favorites from bf4 and I guess there are lots of players who also love them. It has levolution, so it may be tricky to implement, but a version without it would be great too. 

    If we could have a big map from BF5, I would vote for Hamada. however there are many who dislike it. I would love it adapted to modern combat. Its huge, has lots of natural cover, It's incredible for vehicles and infantry imo. Fjell would be crazy too for lots of dogfights, but it's not very popular I guess. Honorable mention to Al sundan and Mercury. Anyway... I would be satisfied with only dawnbreaker and floodzone. :P

    The original big maps in bf6 are fun imo. The jets and helicopters have a lot of movement freedom, which is great and very welcome. I think it may be the best experience with aerial vehicles in the entire franchise alongside with bf5 imho. I'm looking forward to seeing what the team will come up with in the future.

  • llV0iD's avatar
    llV0iD
    Rising Newcomer
    7 days ago

    Have to reapply my loadout every match, attachments won't save on primary weapon 

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