Forum Discussion
It's doing exactly what it's designed to do, engage users in intentionally designed dopamine loops that drive engagement and retention to convert them into sales.
Did you think they designed a game for your enjoyment? Your perspective is misaligned with reality. The algorithm has redefined "fun" and you are having it.
In essence the "game" is really a cinematic emotion simulator. Gutted of any and all mechanical depth the game relies solely on that "feeling".
Got a FatAl SnIpEr HeAdShoT? Well the game is going to make a big deal out of it, extending the death camera for the player that got shot, giving you a cool ribbon on your screen. The game is now telling you how to feel because that is all it is now, a cinematic emotion simulator.
Now every battledad can come home and feel not like he's playing a structured coherent FPS that requires you to learn anything about the game. Instead he is now immersed in an epic cinematic Hollywood experience. This is exactly want EA wants because it sells, every cool clip of the game on social media is hiding the incoherent patchwork abomination that is the codebase. Gone are the days of mechanical coherence at the cost of cinematic theater and emotion.
The game is not made for you, it's made for the shareholders. This is the reality for gamers, incoherent slop.