BF6 Strikepoint Needs a "Trials of Osiris"-Style Weekly Challenge
Hi everyone (this was originally uploaded to reddit, so i'm spreading the word here.)
Lately I’ve been putting a lot of time into improving my gameplay (aim training through Kovaak’s, translating that into BF6, sharpening game sense, and generally trying to get better with the long-term goal of exploring the competitive scene).
After spending a good amount of time across different modes, Strikepoint really stood out to me. I’ve played it with coordinated teams, against coordinated teams, and with randoms, and it led me to this thought: BF6 could really benefit from a Trials of Osiris-style weekly challenge tied specifically to Strikepoint.
The inspiration is obviously from Destiny, and I think it’s something DICE should seriously consider. I can’t speak to backend or technical limitations, but conceptually it feels pretty straightforward. This is just a rough, flexible idea, but imagine a weekly Strikepoint challenge where a player or team must win 10 games in a row. Completing it could reward:
-A unique cosmetic or skin
-Double XP for the remainder of the week
-Or some other visible in-game reward (similar to Destiny’s flawless glow)
I honestly don’t see much downside here, which is why I’m curious what others think. This could help reduce tension between more casual or less-skilled players and competitive, movement-focused players by giving each group a space that better fits their playstyle. Obviously people will still complain, but I think it would meaningfully lessen that friction while also improving the game’s longevity.
For example, Destiny 2 is well past its peak, yet many players still log in weekly just to maintain their Trials status. Right now, Strikepoint doesn’t really offer much incentive. Player xp is low, weapon xp is okay at best, and winning doesn’t feel especially rewarding beyond beating a strong team when matchmaking lines up. A meaningful, visible reward could change that.
I know one post won’t move mountains, but if you like the idea, sharing and discussing it could help get it on DICE’s radar. I’ll be doing my part through Reddit, EA feedback forms, and Discord as well.
Curious to hear everyone’s thoughts, thanks!
TL;DR: Strikepoint would benefit from a Trials of Osiris–style weekly challenge (e.g., 10 wins in a row) that rewards high-level play with unique cosmetics and XP boosts. This would give competitive players a meaningful goal, reduce friction with casual players by separating incentives, and improve BF6’s long-term replayability.