BF6's cheaters now get a hall pass courtesy of EA.
As per todays Anti-cheat update from them:
"To redress this, we're updating MIR to better filter out such legitimate players. While we won't share the exact methodology to avoid enabling abuse, the principle is straightforward: if a player is consistently reported over a long period yet never triggers other anti-cheat signals and repeatedly passes manual review, MIR will recognize them for what they are: a skilled Battlefield veteran."
https://www.ea.com/games/battlefield/battlefield-6/news/battlefield-6-anticheat-update-season-4
EA has stated before that Javelin has a problem catching closet cheaters and seems to only instantly latch on to and ban rage hackers. Closet cheaters just get a suspicion red flag mark on their account until further proof presents itself. In order to weed our false positives, it doesn't ban right away either. It waits for further undeniable proof.
High-level cheaters that have been (sadly) skating by since the initial detection wave (Which many of the paid hacks have been since back in October just after launch) aren't doing the blatant "flying through the air, moving through walls, while spin botting" level hacks. They use private, paid software for soft aimbots and subtle wallhacks specifically designed to mimic human error and bypass automated telemetry. They've gotten by because they use their software discretely.
If the anti-cheat doesn't pick up a known signature, EA's system now just defaults to assuming they are just highly skilled.
Experienced Battlefield players know what a good player looks like versus someone who as the potential to be manipulating data (like perfect target acquisition through smoke, zero recoil, or bizarre map awareness). By writing off a massive chunk of high-level reports as "salty rage-reports", EA is alienating the very veteran community that knows the game best.
It creates a vicious cycle: Regular players see a high-level cheater, they report them, EA filters the report out because it doesn't match a hard telemetry signature yet, and the cheater keeps playing... Further validating the long-standing community belief that EA is giving high level cheaters a free pass.
By relying too heavily on their internal Match Infection Rate (MIR) metric, EA is basically acting like a security guard who says, "Our metal detector didn't beep, so that guy carrying a suspicious duffle bag must be clean."
So what do you think?