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Court3syFlu5h's avatar
Court3syFlu5h
Seasoned Vanguard
19 hours ago

BF6's cheaters now get a hall pass courtesy of EA.

As per todays Anti-cheat update from them:

"To redress this, we're updating MIR to better filter out such legitimate players. While we won't share the exact methodology to avoid enabling abuse, the principle is straightforward: if a player is consistently reported over a long period yet never triggers other anti-cheat signals and repeatedly passes manual review, MIR will recognize them for what they are: a skilled Battlefield veteran."

https://www.ea.com/games/battlefield/battlefield-6/news/battlefield-6-anticheat-update-season-4

EA has stated before that Javelin has a problem catching closet cheaters and seems to only instantly latch on to and ban rage hackers. Closet cheaters just get a suspicion red flag mark on their account until further proof presents itself. In order to weed our false positives, it doesn't ban right away either. It waits for further undeniable proof.

High-level cheaters that have been (sadly) skating by since the initial detection wave (Which many of the paid hacks have been since back in October just after launch) aren't doing the blatant "flying through the air, moving through walls, while spin botting" level hacks. They use private, paid software for soft aimbots and subtle wallhacks specifically designed to mimic human error and bypass automated telemetry. They've gotten by because they use their software discretely.

If the anti-cheat doesn't pick up a known signature, EA's system now just defaults to assuming they are just highly skilled.

Experienced Battlefield players know what a good player looks like versus someone who as the potential to be manipulating data (like perfect target acquisition through smoke, zero recoil, or bizarre map awareness). By writing off a massive chunk of high-level reports as "salty rage-reports", EA is alienating the very veteran community that knows the game best.

It creates a vicious cycle: Regular players see a high-level cheater, they report them, EA filters the report out because it doesn't match a hard telemetry signature yet, and the cheater keeps playing... Further validating the long-standing community belief that EA is giving high level cheaters a free pass.

By relying too heavily on their internal Match Infection Rate (MIR) metric, EA is basically acting like a security guard who says, "Our metal detector didn't beep, so that guy carrying a suspicious duffle bag must be clean."

So what do you think?

2 Replies

  • ive seen a regular player in my region go 120 plus nearly every game with maybe 1 or 2 deaths a game as far as EA go...nothing to see here but they will suspend bad gamer names at a drop of a hat.

    its annoying AF 

  • AlphiB's avatar
    AlphiB
    Seasoned Ace
    8 hours ago

    I think you’re omitting a very important bit of information, and that makes the whole post a bit moot.

    DICE has confirmed that their MIR is based on a mix of what their hard telemetry shows AND player reports. That bit is key: player reports (and that means in game reports, not raging on a forum) are taken into account when calculating the infection rate.

    Thats both a big positive, but also very dangerous: it relies on people 1/ actually be able to spot what is suspicious (and unlike you, I don’t believe for one second that most people can tell), and 2/ are fair in their reporting.

    As they mentioned, they saw a lot of reporting that clearly isn’t fair: systematically reporting a mini bird player as a cheat because they rack 100+ kills, something we know is perfectly possible because that chopper is way OP, is not accurate reporting, it’s raging.

    I have no doubt we will soon see here the usual cohort of people claiming DICE just wants to allow cheaters everywhere. But anyone a little bit serious will understand that for the MIR to be somewhat accurate, you need to have quality reporting. As players behaviors can’t really be improved, looking for stronger correlation between hard data and reporting is reasonable.

    Yes, some cheaters will get through this way, but it will still be a more accurate picture and allow the team not to lose focus because of bad reports from people who way overestimate their ability at spotting a cheater.  

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