z11Bz
13 hours agoNew Scout
Boring Seasons
SEASON 2 2 Maps is terrible Spacing them out, one a month is pointless, give us all maps at the start of season and 3 months to play them before the next season, if peo...
z11Bz wrote:2 Maps is terrible
Devs could port at least maps from 2042, Caspian, and Noshahr. 2 maps per season is not enough to resurrect the game and bring ppl back.
z11Bz wrote:Also, they refuse to play because of the excessive "sliding". I like playing Bf6 but the constant abuse of sliding is ridiculous. I tried sliding like that in full combat gear and it worked nothing like it does in the game! It needs to either be getting rid of, turned into something more realistic like a "dive" for getting behind cover, or limit how quickly you can slide again after finishing a prior slide
Jump slides made me shorten my sessions, and CoD like bunny hops, also.
z11Bz wrote:Not every custom server made needs to have an experience code to replicate it, this leads to tons and tons of open servers with only a few players in it, stopping servers from becoming full of real players. Also turns into countless amounts of stupid "AFK/XP farms"
I do not touch 30hz afk bot farms in Portal. Whoever thinks it's fun must be delusional. We cannot rent a server for a dime like in the old times.
z11Bz wrote:Switch Matchmaking to dedicated serversA lot of people HATE finishing a game in a full server just to go back into matchmaking and either ending up in a server of bots, a game that's already started or a game thats nearly over and will send you right back into matchmaking! Also bouncing around maps in no order.
I would rather have some control over what is next. I cannot even vote with my mates for the next map! Quick lobbies are terrible compared to rental servers.
z11Bz wrote:EXPAND CURRENT MAPSCurrent maps like Mirak Valley, Liberation Peak could be made larger in an update giving more distance between objectives. Although some say operation firestorm had lots of "dead space" it was extra room provided for actually flanking objectives. If people didnt like the "dead space" well then they dont need to use it.
Additional space is great for vehicular gameplay. Vehicles should have been placed on every flag. Firestorm should have been copied 1:1, honestly, otherwise vehicular gameplay falls apart.
Porting in maps from 2042 is a good idea, I didn't even think about that. Even some of the maps we didn't like from that game would work better on bf6 cause of the faster running and more realistic vehicles
I am not saying all. Just remakes from previous BFs like Caspian or Noshahr.